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14 Commits
b50382c378
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578339d485 | ||
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39e7736108 | ||
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a176e8a992 | ||
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b3e6fef491 | ||
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b2fde67848 | ||
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dfbdd11850 | ||
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16a58f1e23 | ||
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3f19a4d642 | ||
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708ce12acf | ||
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4febf17c6d | ||
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f24ecb6dc7 | ||
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12d863ec93 | ||
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7cd46938df | ||
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d691b5751d |
@@ -1,9 +1,11 @@
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[/Script/EngineSettings.GameMapsSettings]
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GameDefaultMap=/Game/_Maps/Football/Football_Lobby.Football_Lobby
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GlobalDefaultGameMode=/Game/Framework/BP_Shooter_Gamemode.BP_Shooter_Gamemode_C
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GameDefaultMap=/Game/_Maps/Menu/MainMenu_Map.MainMenu_Map
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GlobalDefaultGameMode=/Game/Framework/BP_Template_Game_Mode.BP_Template_Game_Mode_C
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EditorStartupMap=/Game/_Maps/Football/Football_Lobby.Football_Lobby
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GameInstanceClass=/Game/Framework/BP_Shooter_Gameinstance.BP_Shooter_Gameinstance_C
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ServerDefaultMap=/Game/_Maps/Menu/LobbyMenu_Map.LobbyMenu_Map
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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@@ -79,12 +79,13 @@ DefaultViewportMouseLockMode=LockOnCapture
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FOVScale=0.011110
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DoubleClickTime=0.200000
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+ActionMappings=(ActionName="ADS",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
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+ActionMappings=(ActionName="FireWeapon",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
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+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
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+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
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+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D)
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+AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=A)
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+AxisMappings=(AxisName="LockX",Scale=1.000000,Key=MouseX)
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+AxisMappings=(AxisName="LockY",Scale=-1.000000,Key=MouseY)
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+AxisMappings=(AxisName="LookX",Scale=1.000000,Key=MouseX)
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+AxisMappings=(AxisName="LookY",Scale=-1.000000,Key=MouseY)
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DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
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DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
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DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
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Content/Characters/ABP_Character.uasset
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Content/Characters/BP_Character.uasset
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Content/Characters/BS_Movement.uasset
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Content/Characters/BS_Movement.uasset
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Content/Framework/BP_ShooterMenuController.uasset
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Content/Framework/BP_ShooterMenuPawn.uasset
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Content/Framework/BP_ShooterMenu_Gamemode.uasset
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Content/Framework/BP_Shooter_Gameinstance.uasset
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Content/Framework/BP_Shooter_PlayerController.uasset
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Content/Framework/BP_Template_Game_Mode.uasset
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Content/SavedData/SG_PlayerProfile.uasset
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Content/Weapons/Generic/Materials/M_Weapon.uasset
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Content/Weapons/Pistol/Materials/MI_Weapon_Pistol.uasset
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Content/Weapons/Pistol/Mesh/SK_Pistol.uasset
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Content/Weapons/Pistol/Mesh/SK_Pistol_PhysicsAsset.uasset
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Content/Weapons/Pistol/Mesh/SK_Pistol_Skeleton.uasset
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Content/Weapons/Pistol/Mesh/SK_Pistol_Skeleton.uasset
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Content/Weapons/Pistol/Textures/T_Pistol_AORM.uasset
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Content/Weapons/Pistol/Textures/T_Pistol_D.uasset
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Content/Weapons/Pistol/Textures/T_Pistol_D.uasset
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Content/Weapons/Pistol/Textures/T_Pistol_Masks.uasset
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Content/Weapons/Pistol/Textures/T_Pistol_Masks.uasset
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Content/Weapons/Pistol/Textures/T_Pistol_N.uasset
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Content/Weapons/Pistol/Textures/T_Pistol_N.uasset
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Content/Weapons/Rifle/Materials/MI_Weapon_Rifle.uasset
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Content/Weapons/Rifle/Materials/MI_Weapon_Rifle.uasset
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Content/Weapons/Rifle/Mesh/SK_Rifle.uasset
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Content/Weapons/Rifle/Mesh/SK_Rifle.uasset
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Content/Weapons/Rifle/Mesh/SK_Rifle_PhysicsAsset.uasset
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Content/Weapons/Rifle/Mesh/SK_Rifle_PhysicsAsset.uasset
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Content/Weapons/Rifle/Mesh/SK_Rifle_Skeleton.uasset
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Content/Weapons/Rifle/Mesh/SK_Rifle_Skeleton.uasset
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Content/Weapons/Rifle/Textures/T_Rifle_AORM.uasset
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Content/Weapons/Rifle/Textures/T_Rifle_Combined_N.uasset
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Content/Weapons/Rifle/Textures/T_Rifle_Masks.uasset
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Content/Weapons/Rifle/Textures/T_Rifle_Masks.uasset
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Content/Weapons/Shotgun/Materials/MI_Weapon_Shotgun.uasset
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Content/Weapons/Shotgun/Materials/MI_Weapon_Shotgun.uasset
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Content/Weapons/Shotgun/Mesh/SKM_Shotgun.uasset
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Content/Weapons/Shotgun/Mesh/SKM_Shotgun.uasset
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Content/Weapons/Shotgun/Mesh/SK_Shotgun_PhysicsAsset.uasset
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Content/Weapons/Shotgun/Mesh/SK_Shotgun_Skeleton.uasset
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Content/Weapons/Shotgun/Mesh/SK_Shotgun_Skeleton.uasset
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Content/Weapons/Shotgun/Texture/T_Shotgun_AORM.uasset
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Content/Weapons/Shotgun/Texture/T_Shotgun_D.uasset
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Content/Weapons/Shotgun/Texture/T_Shotgun_D.uasset
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Content/Weapons/Shotgun/Texture/T_Shotgun_Mask.uasset
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Content/Weapons/Shotgun/Texture/T_Shotgun_Mask.uasset
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Content/Weapons/Shotgun/Texture/T_Shotgun_N.uasset
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Content/Weapons/Shotgun/Texture/T_Shotgun_N.uasset
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Content/Widgets/WB_LobbyMenu.uasset
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Content/Widgets/WB_LobbyMenu.uasset
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Content/Widgets/WB_MainMenu.uasset
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Content/Widgets/WB_MainMenu.uasset
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Content/Widgets/WB_MpMenu.uasset
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Content/Widgets/WB_ServerRow.uasset
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Content/Widgets/WB_ServerRow.uasset
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Content/_Maps/Football/Football_Lobby_BuiltData.uasset
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Content/_Maps/Football/Football_Lobby_BuiltData.uasset
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Content/_Maps/Menu/LobbyMenu_Map.umap
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Content/_Maps/Menu/LobbyMenu_Map.umap
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Content/_Maps/Menu/LobbyMenu_Map_BuiltData.uasset
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Content/_Maps/Menu/LobbyMenu_Map_BuiltData.uasset
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Content/_Maps/Menu/MainMenu_Map.umap
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Content/_Maps/Menu/MainMenu_Map.umap
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Content/_Maps/Menu/MainMenu_Map_BuiltData.uasset
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@@ -1,6 +1,6 @@
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{
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"FileVersion": 3,
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"EngineAssociation": "5.4",
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"EngineAssociation": "5.5",
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"Category": "",
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"Description": "",
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"Plugins": [
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@@ -15,5 +15,11 @@
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"Name": "MultiUserClient",
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"Enabled": true
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}
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],
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"TargetPlatforms": [
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"Linux",
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"LinuxArm64",
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"Mac",
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"Windows"
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]
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}
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