cleanup & bug fixes
Verifying Everything Compiles / build (push) Has been cancelled

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xoiox committed 2026-09-22 01:21:28 +02:00
1 parent e0db794528
commit 15d66f5ac8
4 files changed
+139 -65

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@@ -0,0 +1,7 @@
package dev.hytalemodding;
public enum RitualSetupState {
INCOMPLETE,
COMPLETE,
CHANGED
}
@@ -9,6 +9,7 @@ import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.npc.NPCPlugin; import com.hypixel.hytale.server.npc.NPCPlugin;
import dev.hytalemodding.definitions.RitualDefinitions; import dev.hytalemodding.definitions.RitualDefinitions;
import dev.hytalemodding.definitions.RitualPattern; import dev.hytalemodding.definitions.RitualPattern;
import dev.hytalemodding.definitions.RitualSacrifice;
import dev.hytalemodding.definitions.RitualTypes; import dev.hytalemodding.definitions.RitualTypes;
import org.joml.Vector3d; import org.joml.Vector3d;
import org.joml.Vector3i; import org.joml.Vector3i;
@@ -29,8 +30,8 @@ public class RitualSpawner {
RitualPlugin.LOGGER.atInfo().log( RitualPlugin.LOGGER.atInfo().log(
"a block got %s at the position: %d, %d, %d with the block id: %s", "a block got %s at the position: %d, %d, %d with the block id: %s",
placedRemovedString, targetPosition.x, targetPosition.y, targetPosition.z, blockId); placedRemovedString, targetPosition.x, targetPosition.y, targetPosition.z, blockId);
// RitualTypes ritualType = checkPatterns(ritualDefinitions.containsCenterBlock(blockId), targetPosition, world); Vector3i ritualCenter = new Vector3i(targetPosition);
RitualTypes ritualType = getRitualTypeFromBlock(blockId, targetPosition, world); RitualTypes ritualType = getRitualTypeFromBlock(blockId, ritualCenter, world, true);
if(!ritualType.equals(RitualTypes.NONE)) { if(!ritualType.equals(RitualTypes.NONE)) {
RitualPlugin.LOGGER.atInfo().log( RitualPlugin.LOGGER.atInfo().log(
"a ritual pattern got completed" "a ritual pattern got completed"
@@ -44,70 +45,45 @@ public class RitualSpawner {
int soundIndex = SoundEvent.getAssetMap().getIndex(soundId); int soundIndex = SoundEvent.getAssetMap().getIndex(soundId);
world.execute(() -> { world.execute(() -> {
// Play sound // Play sound
SoundUtil.playSoundEvent3d(soundIndex, SoundCategory.SFX, blockToEntityPos(targetPosition), world.getEntityStore().getStore()); SoundUtil.playSoundEvent3d(soundIndex, SoundCategory.SFX, blockToEntityPos(ritualCenter), world.getEntityStore().getStore());
}); });
} }
} }
public void sacrificeDropEvent(String itemId, Vector3d targetPosition, World world) { public void sacrificeDropEvent(String itemId, Vector3d targetPosition, World world) {
Vector3i blockPosition = entityToBlockPos(targetPosition); Vector3i blockPosition = entityToBlockPos(targetPosition);
RitualPlugin.LOGGER.atInfo().log( /*RitualPlugin.LOGGER.atInfo().log(
"an item got thrown at the position: %f, %f, %f with the item id: %s", "an item got thrown at the position: %f, %f, %f with the item id: %s",
targetPosition.x, targetPosition.y, targetPosition.z, itemId);*/
RitualPlugin.LOGGER.atInfo().log(
"an item got thrown at the position: %d, %d, %d with the item id: %s",
blockPosition.x, blockPosition.y, blockPosition.z, itemId); blockPosition.x, blockPosition.y, blockPosition.z, itemId);
RitualTypes ritualType = getRitualTypeFromSacrifice(blockPosition, world); RitualTypes ritualType = getRitualTypeFromSacrifice(itemId, blockPosition, world);
if (!ritualType.equals(RitualTypes.NONE)) { if (!ritualType.equals(RitualTypes.NONE)) {
if (ritualType.equals(RitualTypes.SKELETON)) { if (ritualType.equals(RitualTypes.SKELETON)) {
RitualPlugin.LOGGER.atInfo().log("Ritual complete"); RitualPlugin.LOGGER.atInfo().log("Ritual complete");
world.execute(() -> { world.execute(() -> {
NPCPlugin.get().spawnNPC(world.getEntityStore().getStore(), "Skeleton", null, targetPosition, new Rotation3f(0, 0, 0)); NPCPlugin.get().spawnNPC(world.getEntityStore().getStore(), "Skeleton", null, blockToEntityPos(blockPosition), new Rotation3f(0, 0, 0));
}); });
} }
} }
} }
RitualTypes getRitualTypeFromSacrifice(Vector3i centerPosition, World world) { RitualTypes getRitualTypeFromSacrifice(String itemId, Vector3i centerPosition, World world) {
int radius = 1; List<Integer> possibleSetups = getFullRitualSetupRange();
checkSacrificePalette(possibleSetups, itemId);
int radius = getMaxSacrificeRadius(possibleSetups);
for (int ix = centerPosition.x - radius; ix <= centerPosition.x + radius; ix++) { for (int ix = centerPosition.x - radius; ix <= centerPosition.x + radius; ix++) {
for (int iy = centerPosition.y - radius; iy <= centerPosition.y + radius; iy++) { for (int iy = centerPosition.y - radius; iy <= centerPosition.y + radius; iy++) {
for (int iz = centerPosition.z - radius; iz <= centerPosition.z + radius; iz++) { for (int iz = centerPosition.z - radius; iz <= centerPosition.z + radius; iz++) {
Vector3i samplePosition = new Vector3i(ix, iy, iz); Vector3i samplePosition = new Vector3i(ix, iy, iz);
String blockId = getBlockId(samplePosition, world); String blockId = getBlockId(samplePosition, world);
List<Integer> possibleSetups = getFullRitualSetupRange(); List<Integer> setupsAtPosition = new ArrayList<>(possibleSetups);
possibleSetups = checkCenterBlock(possibleSetups, blockId); checkCenterBlock(setupsAtPosition, blockId);
if (!possibleSetups.isEmpty()) {
possibleSetups = checkPatterns(possibleSetups, samplePosition, world, samplePosition, "Empty");
if (!possibleSetups.isEmpty()) {
return ritualDefinitions.getRitualType(possibleSetups.getFirst());
}
}
}
}
}
return RitualTypes.NONE;
}
RitualTypes getRitualTypeFromBlock(String blockId, Vector3i blockPosition, World world) {
List<Integer> fullSetupRange = getFullRitualSetupRange();
List<Integer> possibleSetups = checkCenterBlock(new ArrayList<>(fullSetupRange), blockId);
if (!possibleSetups.isEmpty()) {
possibleSetups = checkPatterns(possibleSetups, blockPosition, world, blockPosition, "Empty");
if (!possibleSetups.isEmpty()) {
return ritualDefinitions.getRitualType(possibleSetups.getFirst());
}
}
possibleSetups = checkPatternPalette(new ArrayList<>(fullSetupRange), blockId);
if (possibleSetups.size() <= 0) {
return RitualTypes.NONE;
}
int radius = getMaxRadius(possibleSetups);
for (int ix = blockPosition.x - radius; ix <= blockPosition.x + radius; ix++) {
for (int iy = blockPosition.y - radius; iy <= blockPosition.y + radius; iy++) {
for (int iz = blockPosition.z - radius; iz <= blockPosition.z + radius; iz++) {
Vector3i samplePosition = new Vector3i(ix, iy, iz);
List<Integer> setupsAtPosition = checkCenterBlock(new ArrayList<>(possibleSetups), getBlockId(samplePosition, world));
if (!setupsAtPosition.isEmpty()) { if (!setupsAtPosition.isEmpty()) {
setupsAtPosition = checkPatterns(setupsAtPosition, samplePosition, world, blockPosition, blockId); checkPatterns(setupsAtPosition, samplePosition, world, samplePosition, "Empty");
if (!setupsAtPosition.isEmpty()) { if (!setupsAtPosition.isEmpty()) {
centerPosition.set(samplePosition);
return ritualDefinitions.getRitualType(setupsAtPosition.getFirst()); return ritualDefinitions.getRitualType(setupsAtPosition.getFirst());
} }
} }
@@ -117,66 +93,136 @@ public class RitualSpawner {
return RitualTypes.NONE; return RitualTypes.NONE;
} }
List<Integer> checkCenterBlock(List<Integer> ritualSetups, String blockId) { RitualTypes getRitualTypeFromBlock(String blockId, Vector3i blockPosition, World world, boolean onlyShowChanges) {
ritualSetups.removeIf(ritualSetup -> !ritualDefinitions.getCenterBlockId(ritualSetup).equals(blockId)); List<Integer> possibleSetups = getFullRitualSetupRange();
return ritualSetups; checkCenterBlock(possibleSetups, blockId);
if (!possibleSetups.isEmpty()) {
checkPatterns(possibleSetups, blockPosition, world, blockPosition, blockId);
if (!possibleSetups.isEmpty()) {
return ritualDefinitions.getRitualType(possibleSetups.getFirst());
}
}
possibleSetups = getFullRitualSetupRange();
checkPatternPalette(possibleSetups, blockId);
if (possibleSetups.size() <= 0) {
return RitualTypes.NONE;
}
int radius = getMaxPatternRadius(possibleSetups);
for (int ix = blockPosition.x - radius; ix <= blockPosition.x + radius; ix++) {
for (int iy = blockPosition.y - radius; iy <= blockPosition.y + radius; iy++) {
for (int iz = blockPosition.z - radius; iz <= blockPosition.z + radius; iz++) {
Vector3i samplePosition = new Vector3i(ix, iy, iz);
List<Integer> setupsAtPosition = new ArrayList<>(possibleSetups);
checkCenterBlock(setupsAtPosition, getBlockId(samplePosition, world));
if (!setupsAtPosition.isEmpty()) {
boolean didChange = checkPatterns(setupsAtPosition, samplePosition, world, blockPosition, blockId);
// one setup needs to be valid and either a change happened or no changes are required
if (!setupsAtPosition.isEmpty() && (didChange || !onlyShowChanges)) {
blockPosition.set(samplePosition);
return ritualDefinitions.getRitualType(setupsAtPosition.getFirst());
}
}
}
}
}
return RitualTypes.NONE;
} }
List<Integer> checkPatternPalette(List<Integer> ritualSetups, String blockId) { void checkCenterBlock(List<Integer> ritualSetups, String blockId) {
ritualSetups.removeIf(ritualSetup -> !ritualDefinitions.getCenterBlockId(ritualSetup).equals(blockId));
}
void checkPatternPalette(List<Integer> ritualSetups, String blockId) {
List<Integer> possibleSetups = new ArrayList<>(ritualSetups); List<Integer> possibleSetups = new ArrayList<>(ritualSetups);
for (Integer ritualSetup : ritualSetups) { for (Integer possibleSetup : possibleSetups) {
boolean isPossibleSetup = false; boolean isPossibleSetup = false;
List<RitualPattern> ritualPatterns = ritualDefinitions.getPatterns(ritualSetup); List<RitualPattern> ritualPatterns = ritualDefinitions.getPatterns(possibleSetup);
for (RitualPattern ritualPattern : ritualPatterns) { for (RitualPattern ritualPattern : ritualPatterns) {
if (ritualPattern.blockId().equals(blockId)){ if (ritualPattern.blockId().equals(blockId)) {
isPossibleSetup = true; isPossibleSetup = true;
break; break;
} }
} }
if (!isPossibleSetup) { if (!isPossibleSetup) {
possibleSetups.remove(ritualSetup); ritualSetups.remove(possibleSetup);
} }
} }
return possibleSetups;
} }
List<Integer> checkPatterns(List<Integer> ritualSetups, Vector3i centerPosition, World world, Vector3i placedBlockPosition, String placedBlockId) { void checkSacrificePalette(List<Integer> ritualSetups, String itemId) {
List<Integer> possibleSetups = new ArrayList<>(ritualSetups); List<Integer> possibleSetups = new ArrayList<>(ritualSetups);
for (Integer ritualSetup : ritualSetups) { for (Integer possibleSetup : possibleSetups) {
List<RitualPattern> ritualPatterns = ritualDefinitions.getPatterns(ritualSetup); boolean isPossibleSetup = false;
//RitualPlugin.LOGGER.atInfo().log("ritualPatterns size in checkPatterns() is %d", ritualPatterns.size()); List<RitualSacrifice> ritualSacrifices = ritualDefinitions.getSacrifices(possibleSetup);
for (RitualPattern ritualPattern : ritualPatterns) { for (RitualSacrifice ritualSacrifice : ritualSacrifices) {
if(!checkPattern(ritualPattern, centerPosition, world, placedBlockPosition, placedBlockId)) { if (ritualSacrifice.itemId().equals(itemId)) {
possibleSetups.remove(ritualSetup); isPossibleSetup = true;
break;
} }
} }
if (!isPossibleSetup) {
ritualSetups.remove(possibleSetup);
}
} }
return possibleSetups;
} }
boolean checkPattern(RitualPattern ritualPattern, Vector3i centerPosition, World world, Vector3i placedBlockPosition, String placedBlockId) { boolean checkPatterns(List<Integer> ritualSetups, Vector3i centerPosition, World world, Vector3i placedBlockPosition, String placedBlockId) {
List<Integer> possibleSetups = new ArrayList<>(ritualSetups);
boolean didChange = false;
for (Integer possibleSetup : possibleSetups) {
List<RitualPattern> ritualPatterns = ritualDefinitions.getPatterns(possibleSetup);
boolean didChangeThisSetup = false;
for (RitualPattern ritualPattern : ritualPatterns) {
RitualSetupState state = checkPattern(ritualPattern, centerPosition, world, placedBlockPosition, placedBlockId);
if(state.equals(RitualSetupState.INCOMPLETE)) {
ritualSetups.remove(possibleSetup);
didChangeThisSetup = false;
break;
} else if (state.equals(RitualSetupState.CHANGED)) {
didChangeThisSetup = true;
}
}
didChange |= didChangeThisSetup;
}
return didChange;
}
RitualSetupState checkPattern(RitualPattern ritualPattern, Vector3i centerPosition, World world, Vector3i placedBlockPosition, String placedBlockId) {
int countMatches = 0; int countMatches = 0;
int radius = ritualPattern.radius(); int radius = ritualPattern.radius();
boolean validBlockChanged = false;
for (int ix = centerPosition.x - radius; ix <= centerPosition.x + radius; ix++) { for (int ix = centerPosition.x - radius; ix <= centerPosition.x + radius; ix++) {
for (int iy = centerPosition.y - radius; iy <= centerPosition.y + radius; iy++) { for (int iy = centerPosition.y - radius; iy <= centerPosition.y + radius; iy++) {
for (int iz = centerPosition.z - radius; iz <= centerPosition.z + radius; iz++) { for (int iz = centerPosition.z - radius; iz <= centerPosition.z + radius; iz++) {
Vector3i samplePosition = new Vector3i(ix, iy, iz); Vector3i samplePosition = new Vector3i(ix, iy, iz);
String blockId; String blockId;
boolean blockChanged;
if (samplePosition.equals(placedBlockPosition)) { if (samplePosition.equals(placedBlockPosition)) {
blockId = placedBlockId; blockId = placedBlockId;
blockChanged = true;
} else { } else {
blockId = getBlockId(samplePosition, world); blockId = getBlockId(samplePosition, world);
blockChanged = false;
} }
if (blockId.equals(ritualPattern.blockId())) { if (blockId.equals(ritualPattern.blockId())) {
countMatches++; countMatches++;
validBlockChanged |= blockChanged;
} }
} }
} }
} }
return countMatches >= ritualPattern.amount(); // the pattern now just has enough or not enough matching blocks
if (countMatches == ritualPattern.amount() && validBlockChanged) {
return RitualSetupState.CHANGED;
// the pattern state stayed the same
} else if (countMatches >= ritualPattern.amount()) {
return RitualSetupState.COMPLETE;
} else {
return RitualSetupState.INCOMPLETE;
}
} }
int getMaxRadius(List<Integer> ritualSetups) { int getMaxPatternRadius(List<Integer> ritualSetups) {
int maxRadius = 0; int maxRadius = 0;
for (Integer ritualSetup : ritualSetups) { for (Integer ritualSetup : ritualSetups) {
List<RitualPattern> ritualPatterns = ritualDefinitions.getPatterns(ritualSetup); List<RitualPattern> ritualPatterns = ritualDefinitions.getPatterns(ritualSetup);
@@ -189,6 +235,19 @@ public class RitualSpawner {
return maxRadius; return maxRadius;
} }
int getMaxSacrificeRadius(List<Integer> ritualSetups) {
int maxRadius = 0;
for (Integer ritualSetup : ritualSetups) {
List<RitualSacrifice> ritualSacrifices = ritualDefinitions.getSacrifices(ritualSetup);
for (RitualSacrifice ritualSacrifice : ritualSacrifices) {
if (maxRadius < ritualSacrifice.radius()) {
maxRadius = ritualSacrifice.radius();
}
}
}
return maxRadius;
}
List<Integer> getFullRitualSetupRange() { List<Integer> getFullRitualSetupRange() {
List<Integer> possibleSetups = new ArrayList<>(); List<Integer> possibleSetups = new ArrayList<>();
for (int i = 0; i < ritualDefinitions.getRitualSetupsCount(); i++) { for (int i = 0; i < ritualDefinitions.getRitualSetupsCount(); i++) {
@@ -211,6 +270,6 @@ public class RitualSpawner {
} }
Vector3i entityToBlockPos(Vector3d entityPosition) { Vector3i entityToBlockPos(Vector3d entityPosition) {
return new Vector3i(entityPosition, 0); return new Vector3i(entityPosition.sub(0.5, 1, 0.5), 3);
} }
} }
@@ -9,7 +9,7 @@ public class RitualDefinitions {
public RitualDefinitions() { public RitualDefinitions() {
// Crude skeleton ritual // Crude skeleton ritual
ritualSetups.add(new RitualSetup("Deco_Bone_Skulls", RitualTypes.SKELETON) ritualSetups.add(new RitualSetup("Deco_Bone_Skulls", RitualTypes.SKELETON)
.addPatern("Furniture_Crude_Torch", 2, 4, false, true) .addPattern("Furniture_Crude_Torch", 2, 4, false, true)
.addSacrifice("Ingredient_Life_Essence", 1, 1, true)); .addSacrifice("Ingredient_Life_Essence", 1, 1, true));
} }
@@ -29,6 +29,10 @@ public class RitualDefinitions {
return ritualSetups.get(setupIndex).getPatterns(); return ritualSetups.get(setupIndex).getPatterns();
} }
public List<RitualSacrifice> getSacrifices(int setupIndex) {
return ritualSetups.get(setupIndex).getSacrifices();
}
public RitualSacrifice getSacrificeItemId(int setupIndex, int sacrificeIndex) { public RitualSacrifice getSacrificeItemId(int setupIndex, int sacrificeIndex) {
return ritualSetups.get(setupIndex).getSacrificeItemId(sacrificeIndex); return ritualSetups.get(setupIndex).getSacrificeItemId(sacrificeIndex);
} }
@@ -14,7 +14,7 @@ public class RitualSetup {
this.centerBlockId = centerBlockId; this.centerBlockId = centerBlockId;
} }
public RitualSetup addPatern(String blockId, int radius, int amount, boolean shouldConsume, boolean shouldInteract) { public RitualSetup addPattern(String blockId, int radius, int amount, boolean shouldConsume, boolean shouldInteract) {
patterns.add(new RitualPattern(blockId, radius, amount, shouldConsume, shouldInteract)); patterns.add(new RitualPattern(blockId, radius, amount, shouldConsume, shouldInteract));
return this; return this;
} }
@@ -40,6 +40,10 @@ public class RitualSetup {
return patterns; return patterns;
} }
public List<RitualSacrifice> getSacrifices() {
return sacrifices;
}
public RitualSacrifice getSacrificeItemId(int index) { public RitualSacrifice getSacrificeItemId(int index) {
return sacrifices.get(index); return sacrifices.get(index);
} }