block and sacrifice removal upon successful summoning
Verifying Everything Compiles / build (push) Has been cancelled

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xoiox committed 2026-09-23 20:33:22 +02:00
1 parent 15d66f5ac8
commit 58bd7499ce
4 files changed
+75 -12

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@@ -1,21 +1,23 @@
package dev.hytalemodding;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.RemoveReason;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.math.vector.Rotation3f;
import com.hypixel.hytale.protocol.SoundCategory;
import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType;
import com.hypixel.hytale.server.core.asset.type.soundevent.config.SoundEvent;
import com.hypixel.hytale.server.core.universe.world.SoundUtil;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.npc.NPCPlugin;
import dev.hytalemodding.definitions.RitualDefinitions;
import dev.hytalemodding.definitions.RitualPattern;
import dev.hytalemodding.definitions.RitualSacrifice;
import dev.hytalemodding.definitions.RitualTypes;
import dev.hytalemodding.definitions.*;
import org.joml.Vector3d;
import org.joml.Vector3i;
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.atomic.AtomicInteger;
public class RitualSpawner {
RitualDefinitions ritualDefinitions = new RitualDefinitions();
@@ -50,7 +52,7 @@ public class RitualSpawner {
}
}
public void sacrificeDropEvent(String itemId, Vector3d targetPosition, World world) {
public void sacrificeDropEvent(String itemId, Vector3d targetPosition, World world, Store<EntityStore> store, Ref<EntityStore> ref) {
Vector3i blockPosition = entityToBlockPos(targetPosition);
/*RitualPlugin.LOGGER.atInfo().log(
"an item got thrown at the position: %f, %f, %f with the item id: %s",
@@ -58,18 +60,29 @@ public class RitualSpawner {
RitualPlugin.LOGGER.atInfo().log(
"an item got thrown at the position: %d, %d, %d with the item id: %s",
blockPosition.x, blockPosition.y, blockPosition.z, itemId);
RitualTypes ritualType = getRitualTypeFromSacrifice(itemId, blockPosition, world);
AtomicInteger setupIndex = new AtomicInteger(-1);
RitualTypes ritualType = getRitualTypeFromSacrifice(itemId, blockPosition, world, setupIndex);
if (!ritualType.equals(RitualTypes.NONE)) {
RitualPlugin.LOGGER.atInfo().log("Ritual complete");
if (ritualType.equals(RitualTypes.SKELETON)) {
RitualPlugin.LOGGER.atInfo().log("Ritual complete");
world.execute(() -> {
NPCPlugin.get().spawnNPC(world.getEntityStore().getStore(), "Skeleton", null, blockToEntityPos(blockPosition), new Rotation3f(0, 0, 0));
});
} else if (ritualType.equals(RitualTypes.YEDI)) {
world.execute(() -> {
NPCPlugin.get().spawnNPC(world.getEntityStore().getStore(), "Yeti", null, blockToEntityPos(blockPosition), new Rotation3f(0, 0, 0));
});
}
if (setupIndex.get() >= 0) {
removeUsedBlocks(setupIndex.get(), blockPosition, world);
}
if (ritualDefinitions.getSacrifices(setupIndex.get()).getFirst().shouldConsume() && ref.isValid()) {
store.removeEntity(ref, RemoveReason.REMOVE); // Only supports one sacrifice for now
}
}
}
RitualTypes getRitualTypeFromSacrifice(String itemId, Vector3i centerPosition, World world) {
RitualTypes getRitualTypeFromSacrifice(String itemId, Vector3i centerPosition, World world, AtomicInteger setupIndex) {
List<Integer> possibleSetups = getFullRitualSetupRange();
checkSacrificePalette(possibleSetups, itemId);
int radius = getMaxSacrificeRadius(possibleSetups);
@@ -84,6 +97,7 @@ public class RitualSpawner {
checkPatterns(setupsAtPosition, samplePosition, world, samplePosition, "Empty");
if (!setupsAtPosition.isEmpty()) {
centerPosition.set(samplePosition);
setupIndex.set(setupsAtPosition.getFirst());
return ritualDefinitions.getRitualType(setupsAtPosition.getFirst());
}
}
@@ -222,6 +236,41 @@ public class RitualSpawner {
}
}
void removeUsedBlocks(int index, Vector3i centerPosition, World world) {
if (ritualDefinitions.getShouldConsumeCenterBlock(index)) {
world.setBlock(centerPosition.x, centerPosition.y, centerPosition.z, "Empty");
}
List<RitualPattern> ritualPatterns = ritualDefinitions.getPatterns(index);
for (RitualPattern ritualPattern : ritualPatterns) {
int radius = ritualPattern.radius();
int amountRemaining = ritualPattern.amount();
int side = 2 * radius + 1;
int total = side * side * side;
if (ritualPattern.shouldConsume()) {
for (int i = 0; i < total; i++) {
int ix = centerPosition.x - radius + (i % side);
int iy = centerPosition.y - radius + ((i / side) % side);
int iz = centerPosition.z - radius + (i / (side * side));
Vector3i samplePosition = new Vector3i(ix, iy, iz);
if (getBlockId(samplePosition, world).equals(ritualPattern.blockId())) {
world.setBlock(samplePosition.x, samplePosition.y, samplePosition.z, "Empty");
amountRemaining--;
if (amountRemaining <= 0) {
break;
}
}
}
}
}
}
void setInteractionState() {
//world.setBlockInteractionState(, new BlockType("Empty"), "Empty");
}
int getMaxPatternRadius(List<Integer> ritualSetups) {
int maxRadius = 0;
for (Integer ritualSetup : ritualSetups) {
@@ -8,9 +8,13 @@ public class RitualDefinitions {
public RitualDefinitions() {
// Crude skeleton ritual
ritualSetups.add(new RitualSetup("Deco_Bone_Skulls", RitualTypes.SKELETON)
ritualSetups.add(new RitualSetup("Deco_Bone_Skulls", true, RitualTypes.SKELETON)
.addPattern("Furniture_Crude_Torch", 2, 4, false, true)
.addSacrifice("Ingredient_Life_Essence", 1, 1, true));
ritualSetups.add(new RitualSetup("Furniture_Temple_Light_Brazier", false, RitualTypes.YEDI)
.addPattern("Rock_Crystal_Cyan_Small", 3, 6, false, false)
.addPattern("Rubble_Ice", 3, 6, true, false)
.addSacrifice("Ingredient_Ice_Essence", 2, 1, true));
}
public int getRitualSetupsCount() {
@@ -25,6 +29,10 @@ public class RitualDefinitions {
return ritualSetups.get(index).getCenterBlockId();
}
public boolean getShouldConsumeCenterBlock(int index) {
return ritualSetups.get(index).getShouldConsumeCenterBlock();
}
public List<RitualPattern> getPatterns(int setupIndex) {
return ritualSetups.get(setupIndex).getPatterns();
}
@@ -6,12 +6,14 @@ import java.util.List;
public class RitualSetup {
RitualTypes ritualType;
String centerBlockId;
boolean shouldConsumeCenterBlock;
List<RitualPattern> patterns = new ArrayList<>();
List<RitualSacrifice> sacrifices = new ArrayList<>();
public RitualSetup(String centerBlockId, RitualTypes ritualType) {
this.ritualType = ritualType;
public RitualSetup(String centerBlockId, boolean shouldConsumeCenterBlock, RitualTypes ritualType) {
this.centerBlockId = centerBlockId;
this.shouldConsumeCenterBlock = shouldConsumeCenterBlock;
this.ritualType = ritualType;
}
public RitualSetup addPattern(String blockId, int radius, int amount, boolean shouldConsume, boolean shouldInteract) {
@@ -32,6 +34,10 @@ public class RitualSetup {
return centerBlockId;
}
public boolean getShouldConsumeCenterBlock() {
return shouldConsumeCenterBlock;
}
public RitualPattern getPattern(int index) {
return patterns.get(index);
}
@@ -31,7 +31,7 @@ public class RitualDropItemEvent extends EntityEventSystem<EntityStore, DropItem
assert transform != null;
Vector3d targetPosition = transform.getPosition();
World world = store.getExternalData().getWorld();
ritualSpawner.sacrificeDropEvent(itemId, targetPosition, world);
ritualSpawner.sacrificeDropEvent(itemId, targetPosition, world, store, archetypeChunk.getReferenceTo(index));
}
@NullableDecl