big refactoring and better detection logic
Verifying Everything Compiles / build (push) Has been cancelled

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xoiox committed 2026-09-20 23:34:27 +02:00
1 parent 19dcbb3412
commit e0db794528
9 files changed
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@@ -26,7 +26,7 @@ group = dev.hytalemodding
manifest_group = HytaleModding manifest_group = HytaleModding
# Human-readable mod name. # Human-readable mod name.
mod_name = Replace Me mod_name = Ritual Mod
# Fully-qualified plugin entry point class. # Fully-qualified plugin entry point class.
main_class = dev.hytalemodding.RitualPlugin main_class = dev.hytalemodding.RitualPlugin
@@ -1,37 +1,47 @@
package dev.hytalemodding; package dev.hytalemodding;
import com.hypixel.hytale.math.vector.Rotation3f;
import com.hypixel.hytale.protocol.SoundCategory; import com.hypixel.hytale.protocol.SoundCategory;
import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType;
import com.hypixel.hytale.server.core.asset.type.soundevent.config.SoundEvent; import com.hypixel.hytale.server.core.asset.type.soundevent.config.SoundEvent;
import com.hypixel.hytale.server.core.universe.world.SoundUtil; import com.hypixel.hytale.server.core.universe.world.SoundUtil;
import com.hypixel.hytale.server.core.universe.world.World; import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.npc.NPCPlugin;
import dev.hytalemodding.definitions.RitualDefinitions; import dev.hytalemodding.definitions.RitualDefinitions;
import dev.hytalemodding.definitions.RitualPattern; import dev.hytalemodding.definitions.RitualPattern;
import dev.hytalemodding.definitions.RitualTypes; import dev.hytalemodding.definitions.RitualTypes;
import org.joml.Vector3d; import org.joml.Vector3d;
import org.joml.Vector3i; import org.joml.Vector3i;
import java.util.ArrayList;
import java.util.List; import java.util.List;
import java.util.Objects;
public class RitualSpawner { public class RitualSpawner {
RitualDefinitions ritualDefinitions = new RitualDefinitions(); RitualDefinitions ritualDefinitions = new RitualDefinitions();
public void blockChangeEvent(String itemId, Vector3i targetPosition, World world) { public void blockChangeEvent(String blockId, Vector3i targetPosition, World world, boolean gotPlaced) {
String blockId = Objects.requireNonNull(world.getBlockType(targetPosition)).getId(); String placedRemovedString;
if (gotPlaced) {
placedRemovedString = "placed";
} else {
placedRemovedString = "removed";
}
RitualPlugin.LOGGER.atInfo().log( RitualPlugin.LOGGER.atInfo().log(
"a block got placed or removed at the position: %d - %d - %d with the block id: %s and with the item id in hand: %s", "a block got %s at the position: %d, %d, %d with the block id: %s",
targetPosition.x, targetPosition.y, targetPosition.z, blockId, itemId); placedRemovedString, targetPosition.x, targetPosition.y, targetPosition.z, blockId);
/* if (itemId.compareTo("Soil_Snow") == 0 && blockId.compareTo("Empty") == 0) { // RitualTypes ritualType = checkPatterns(ritualDefinitions.containsCenterBlock(blockId), targetPosition, world);
RitualPlugin.LOGGER.atInfo().log("Ritual complete"); RitualTypes ritualType = getRitualTypeFromBlock(blockId, targetPosition, world);
world.execute(() -> {
NPCPlugin.get().spawnNPC(world.getEntityStore().getStore(), "Yeti", null, blockPosToEntityPos(targetPosition), new Rotation3f(0, 0, 0));
});
} */
RitualTypes ritualType = checkSetups(ritualDefinitions.containsCenterBlock(itemId), targetPosition, world);
if(!ritualType.equals(RitualTypes.NONE)) { if(!ritualType.equals(RitualTypes.NONE)) {
RitualPlugin.LOGGER.atInfo().log( RitualPlugin.LOGGER.atInfo().log(
"a ritual pattern got completed" "a ritual pattern got completed"
); );
int soundIndex = SoundEvent.getAssetMap().getIndex("SFX_Skeleton_Praetorian_Alerted"); String soundId;
if (gotPlaced) {
soundId = "SFX_Skeleton_Praetorian_Alerted";
} else {
soundId = "SFX_Torch_Off";
}
int soundIndex = SoundEvent.getAssetMap().getIndex(soundId);
world.execute(() -> { world.execute(() -> {
// Play sound // Play sound
SoundUtil.playSoundEvent3d(soundIndex, SoundCategory.SFX, blockToEntityPos(targetPosition), world.getEntityStore().getStore()); SoundUtil.playSoundEvent3d(soundIndex, SoundCategory.SFX, blockToEntityPos(targetPosition), world.getEntityStore().getStore());
@@ -42,34 +52,121 @@ public class RitualSpawner {
public void sacrificeDropEvent(String itemId, Vector3d targetPosition, World world) { public void sacrificeDropEvent(String itemId, Vector3d targetPosition, World world) {
Vector3i blockPosition = entityToBlockPos(targetPosition); Vector3i blockPosition = entityToBlockPos(targetPosition);
RitualPlugin.LOGGER.atInfo().log( RitualPlugin.LOGGER.atInfo().log(
"an item got thrown at the position: %f - %f - %f with the item id: %s", "an item got thrown at the position: %f, %f, %f with the item id: %s",
blockPosition.x, blockPosition.y, blockPosition.z, itemId); blockPosition.x, blockPosition.y, blockPosition.z, itemId);
RitualTypes ritualType = getRitualTypeFromSacrifice(blockPosition, world);
if (!ritualType.equals(RitualTypes.NONE)) {
if (ritualType.equals(RitualTypes.SKELETON)) {
RitualPlugin.LOGGER.atInfo().log("Ritual complete");
world.execute(() -> {
NPCPlugin.get().spawnNPC(world.getEntityStore().getStore(), "Skeleton", null, targetPosition, new Rotation3f(0, 0, 0));
});
}
}
} }
RitualTypes checkSetups(List<Integer> ritualSetups, Vector3i centerPosition, World world) { RitualTypes getRitualTypeFromSacrifice(Vector3i centerPosition, World world) {
for (Integer ritualSetup : ritualSetups) { int radius = 1;
List<RitualPattern> ritualPatterns = ritualDefinitions.getPatterns(ritualSetup); for (int ix = centerPosition.x - radius; ix <= centerPosition.x + radius; ix++) {
boolean isSetupValid = true; for (int iy = centerPosition.y - radius; iy <= centerPosition.y + radius; iy++) {
for (RitualPattern ritualPattern : ritualPatterns) { for (int iz = centerPosition.z - radius; iz <= centerPosition.z + radius; iz++) {
if(!checkPattern(ritualPattern, centerPosition, world)) { Vector3i samplePosition = new Vector3i(ix, iy, iz);
isSetupValid = false; String blockId = getBlockId(samplePosition, world);
List<Integer> possibleSetups = getFullRitualSetupRange();
possibleSetups = checkCenterBlock(possibleSetups, blockId);
if (!possibleSetups.isEmpty()) {
possibleSetups = checkPatterns(possibleSetups, samplePosition, world, samplePosition, "Empty");
if (!possibleSetups.isEmpty()) {
return ritualDefinitions.getRitualType(possibleSetups.getFirst());
}
}
} }
} }
if (isSetupValid) {
return ritualDefinitions.getRitualType(ritualSetup);
}
} }
return RitualTypes.NONE; return RitualTypes.NONE;
} }
boolean checkPattern(RitualPattern ritualPattern, Vector3i centerPosition, World world) { RitualTypes getRitualTypeFromBlock(String blockId, Vector3i blockPosition, World world) {
List<Integer> fullSetupRange = getFullRitualSetupRange();
List<Integer> possibleSetups = checkCenterBlock(new ArrayList<>(fullSetupRange), blockId);
if (!possibleSetups.isEmpty()) {
possibleSetups = checkPatterns(possibleSetups, blockPosition, world, blockPosition, "Empty");
if (!possibleSetups.isEmpty()) {
return ritualDefinitions.getRitualType(possibleSetups.getFirst());
}
}
possibleSetups = checkPatternPalette(new ArrayList<>(fullSetupRange), blockId);
if (possibleSetups.size() <= 0) {
return RitualTypes.NONE;
}
int radius = getMaxRadius(possibleSetups);
for (int ix = blockPosition.x - radius; ix <= blockPosition.x + radius; ix++) {
for (int iy = blockPosition.y - radius; iy <= blockPosition.y + radius; iy++) {
for (int iz = blockPosition.z - radius; iz <= blockPosition.z + radius; iz++) {
Vector3i samplePosition = new Vector3i(ix, iy, iz);
List<Integer> setupsAtPosition = checkCenterBlock(new ArrayList<>(possibleSetups), getBlockId(samplePosition, world));
if (!setupsAtPosition.isEmpty()) {
setupsAtPosition = checkPatterns(setupsAtPosition, samplePosition, world, blockPosition, blockId);
if (!setupsAtPosition.isEmpty()) {
return ritualDefinitions.getRitualType(setupsAtPosition.getFirst());
}
}
}
}
}
return RitualTypes.NONE;
}
List<Integer> checkCenterBlock(List<Integer> ritualSetups, String blockId) {
ritualSetups.removeIf(ritualSetup -> !ritualDefinitions.getCenterBlockId(ritualSetup).equals(blockId));
return ritualSetups;
}
List<Integer> checkPatternPalette(List<Integer> ritualSetups, String blockId) {
List<Integer> possibleSetups = new ArrayList<>(ritualSetups);
for (Integer ritualSetup : ritualSetups) {
boolean isPossibleSetup = false;
List<RitualPattern> ritualPatterns = ritualDefinitions.getPatterns(ritualSetup);
for (RitualPattern ritualPattern : ritualPatterns) {
if (ritualPattern.blockId().equals(blockId)){
isPossibleSetup = true;
break;
}
}
if (!isPossibleSetup) {
possibleSetups.remove(ritualSetup);
}
}
return possibleSetups;
}
List<Integer> checkPatterns(List<Integer> ritualSetups, Vector3i centerPosition, World world, Vector3i placedBlockPosition, String placedBlockId) {
List<Integer> possibleSetups = new ArrayList<>(ritualSetups);
for (Integer ritualSetup : ritualSetups) {
List<RitualPattern> ritualPatterns = ritualDefinitions.getPatterns(ritualSetup);
//RitualPlugin.LOGGER.atInfo().log("ritualPatterns size in checkPatterns() is %d", ritualPatterns.size());
for (RitualPattern ritualPattern : ritualPatterns) {
if(!checkPattern(ritualPattern, centerPosition, world, placedBlockPosition, placedBlockId)) {
possibleSetups.remove(ritualSetup);
}
}
}
return possibleSetups;
}
boolean checkPattern(RitualPattern ritualPattern, Vector3i centerPosition, World world, Vector3i placedBlockPosition, String placedBlockId) {
int countMatches = 0; int countMatches = 0;
int radius = ritualPattern.radius(); int radius = ritualPattern.radius();
for (int ix = centerPosition.x - radius; ix <= centerPosition.x + radius; ix++) { for (int ix = centerPosition.x - radius; ix <= centerPosition.x + radius; ix++) {
for (int iy = centerPosition.y - radius; iy <= centerPosition.y + radius; iy++) { for (int iy = centerPosition.y - radius; iy <= centerPosition.y + radius; iy++) {
for (int iz = centerPosition.z - radius; iz <= centerPosition.z + radius; iz++) { for (int iz = centerPosition.z - radius; iz <= centerPosition.z + radius; iz++) {
Vector3i samplePosition = new Vector3i(ix, iy, iz); Vector3i samplePosition = new Vector3i(ix, iy, iz);
String blockId = Objects.requireNonNull(world.getBlockType(samplePosition)).getId(); String blockId;
if (samplePosition.equals(placedBlockPosition)) {
blockId = placedBlockId;
} else {
blockId = getBlockId(samplePosition, world);
}
if (blockId.equals(ritualPattern.blockId())) { if (blockId.equals(ritualPattern.blockId())) {
countMatches++; countMatches++;
} }
@@ -79,6 +176,36 @@ public class RitualSpawner {
return countMatches >= ritualPattern.amount(); return countMatches >= ritualPattern.amount();
} }
int getMaxRadius(List<Integer> ritualSetups) {
int maxRadius = 0;
for (Integer ritualSetup : ritualSetups) {
List<RitualPattern> ritualPatterns = ritualDefinitions.getPatterns(ritualSetup);
for (RitualPattern ritualPattern : ritualPatterns) {
if (maxRadius < ritualPattern.radius()) {
maxRadius = ritualPattern.radius();
}
}
}
return maxRadius;
}
List<Integer> getFullRitualSetupRange() {
List<Integer> possibleSetups = new ArrayList<>();
for (int i = 0; i < ritualDefinitions.getRitualSetupsCount(); i++) {
possibleSetups.add(i);
}
return possibleSetups;
}
String getBlockId(Vector3i samplePosition, World world) {
BlockType blockType = world.getBlockType(samplePosition);
String blockId = "Empty";
if (blockType != null) {
blockId = blockType.getId();
}
return blockId;
}
Vector3d blockToEntityPos(Vector3i blockPosition) { Vector3d blockToEntityPos(Vector3i blockPosition) {
return new Vector3d(blockPosition).add(new Vector3d(0.5, 1, 0.5)); return new Vector3d(blockPosition).add(new Vector3d(0.5, 1, 0.5));
} }
@@ -8,19 +8,13 @@ public class RitualDefinitions {
public RitualDefinitions() { public RitualDefinitions() {
// Crude skeleton ritual // Crude skeleton ritual
ritualSetups.add(new RitualSetup("Deco_Bone_Skulls", RitualTypes.SKELETON_ARMY) ritualSetups.add(new RitualSetup("Deco_Bone_Skulls", RitualTypes.SKELETON)
.addPatern("Furniture_Crude_Torch", 2, 4, true) .addPatern("Furniture_Crude_Torch", 2, 4, false, true)
.addSacrifice("Ingredient_Life_Essence")); .addSacrifice("Ingredient_Life_Essence", 1, 1, true));
} }
public List<Integer> containsCenterBlock(String blockId) { public int getRitualSetupsCount() {
List<Integer> possibleSetups = new ArrayList<>(); return ritualSetups.size();
for(int i = 0; i < ritualSetups.size(); i++) {
if(ritualSetups.get(i).getCenterBlockId().equals(blockId)) {
possibleSetups.add(i);
}
}
return possibleSetups;
} }
public RitualTypes getRitualType(int index) { public RitualTypes getRitualType(int index) {
@@ -35,7 +29,7 @@ public class RitualDefinitions {
return ritualSetups.get(setupIndex).getPatterns(); return ritualSetups.get(setupIndex).getPatterns();
} }
public String getSacrificeItemId(int setupIndex, int sacrificeIndex) { public RitualSacrifice getSacrificeItemId(int setupIndex, int sacrificeIndex) {
return ritualSetups.get(setupIndex).getSacrificeItemId(sacrificeIndex); return ritualSetups.get(setupIndex).getSacrificeItemId(sacrificeIndex);
} }
} }
@@ -1,3 +1,3 @@
package dev.hytalemodding.definitions; package dev.hytalemodding.definitions;
public record RitualPattern(String blockId, int radius, int amount, boolean shouldConsume) { } public record RitualPattern(String blockId, int radius, int amount, boolean shouldConsume, boolean shouldInteract) { }
@@ -0,0 +1,3 @@
package dev.hytalemodding.definitions;
public record RitualSacrifice(String itemId, int radius, int amount, boolean shouldConsume) { }
@@ -7,20 +7,20 @@ public class RitualSetup {
RitualTypes ritualType; RitualTypes ritualType;
String centerBlockId; String centerBlockId;
List<RitualPattern> patterns = new ArrayList<>(); List<RitualPattern> patterns = new ArrayList<>();
List<String> sacrificeItemIds = new ArrayList<>(); List<RitualSacrifice> sacrifices = new ArrayList<>();
public RitualSetup(String centerBlockId, RitualTypes ritualType) { public RitualSetup(String centerBlockId, RitualTypes ritualType) {
this.ritualType = ritualType; this.ritualType = ritualType;
this.centerBlockId = centerBlockId; this.centerBlockId = centerBlockId;
} }
public RitualSetup addPatern(String blockId, int radius, int amount, boolean shouldConsume) { public RitualSetup addPatern(String blockId, int radius, int amount, boolean shouldConsume, boolean shouldInteract) {
patterns.add(new RitualPattern(blockId, radius, amount, shouldConsume)); patterns.add(new RitualPattern(blockId, radius, amount, shouldConsume, shouldInteract));
return this; return this;
} }
public RitualSetup addSacrifice(String sacrifice) { public RitualSetup addSacrifice(String itemId, int radius, int amount, boolean shouldConsume) {
sacrificeItemIds.add(sacrifice); sacrifices.add(new RitualSacrifice(itemId, radius, amount, shouldConsume));
return this; return this;
} }
@@ -40,7 +40,7 @@ public class RitualSetup {
return patterns; return patterns;
} }
public String getSacrificeItemId(int index) { public RitualSacrifice getSacrificeItemId(int index) {
return sacrificeItemIds.get(index); return sacrifices.get(index);
} }
} }
@@ -2,6 +2,6 @@ package dev.hytalemodding.definitions;
public enum RitualTypes { public enum RitualTypes {
NONE, NONE,
SKELETON_ARMY, SKELETON,
YEDI YEDI
} }
@@ -6,8 +6,8 @@ import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.Store; import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.component.query.Query; import com.hypixel.hytale.component.query.Query;
import com.hypixel.hytale.component.system.EntityEventSystem; import com.hypixel.hytale.component.system.EntityEventSystem;
import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType;
import com.hypixel.hytale.server.core.event.events.ecs.BreakBlockEvent; import com.hypixel.hytale.server.core.event.events.ecs.BreakBlockEvent;
import com.hypixel.hytale.server.core.inventory.ItemStack;
import com.hypixel.hytale.server.core.universe.world.World; import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore; import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import dev.hytalemodding.RitualSpawner; import dev.hytalemodding.RitualSpawner;
@@ -28,14 +28,14 @@ public class RitualBreakBlockEvent extends EntityEventSystem<EntityStore, BreakB
@NonNullDecl Store<EntityStore> store, @NonNullDecl Store<EntityStore> store,
@NonNullDecl CommandBuffer<EntityStore> commandBuffer, @NonNullDecl CommandBuffer<EntityStore> commandBuffer,
@NonNullDecl BreakBlockEvent breakBlockEvent) { @NonNullDecl BreakBlockEvent breakBlockEvent) {
ItemStack itemHolding = breakBlockEvent.getItemInHand();
String itemId = "Empty";
if(itemHolding != null) {
itemId = itemHolding.getItemId();
}
Vector3i blockPosition = breakBlockEvent.getTargetBlock();
World world = store.getExternalData().getWorld(); World world = store.getExternalData().getWorld();
ritualSpawner.blockChangeEvent(itemId, blockPosition, world); Vector3i blockPosition = breakBlockEvent.getTargetBlock();
BlockType blockType = world.getBlockType(blockPosition);
String blockId = "Empty";
if(blockType != null) {
blockId = blockType.getId();
}
ritualSpawner.blockChangeEvent(blockId, blockPosition, world, false);
} }
@NullableDecl @NullableDecl
@@ -28,14 +28,14 @@ public class RitualPlaceBlockEvent extends EntityEventSystem<EntityStore, PlaceB
@NonNullDecl Store<EntityStore> store, @NonNullDecl Store<EntityStore> store,
@NonNullDecl CommandBuffer<EntityStore> commandBuffer, @NonNullDecl CommandBuffer<EntityStore> commandBuffer,
@NonNullDecl PlaceBlockEvent placeBlockEvent) { @NonNullDecl PlaceBlockEvent placeBlockEvent) {
ItemStack itemHolding = placeBlockEvent.getItemInHand();
String itemId = "Empty";
if(itemHolding != null) {
itemId = itemHolding.getItemId();
}
Vector3i targetPosition = placeBlockEvent.getTargetBlock();
World world = store.getExternalData().getWorld(); World world = store.getExternalData().getWorld();
ritualSpawner.blockChangeEvent(itemId, targetPosition, world); Vector3i targetPosition = placeBlockEvent.getTargetBlock();
ItemStack itemHolding = placeBlockEvent.getItemInHand();
String blockId = "Empty";
if(itemHolding != null) {
blockId = itemHolding.getItemId();
}
ritualSpawner.blockChangeEvent(blockId, targetPosition, world, true);
} }
@NullableDecl @NullableDecl