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lostPlanet/Plugins/Gaea2Unreal-main/Source/GaeaUnrealTools/Private/GaeaUnrealTools.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
#include "GaeaUnrealTools.h"
#define LOCTEXT_NAMESPACE "FGaeaUnrealToolsModule"
void FGaeaUnrealToolsModule::StartupModule()
{
// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
}
void FGaeaUnrealToolsModule::ShutdownModule()
{
// This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
// we call this function before unloading the module.
}
#undef LOCTEXT_NAMESPACE
IMPLEMENT_MODULE(FGaeaUnrealToolsModule, GaeaUnrealTools)