2026-01-25 18:31:24 +01:00
[/Script/Engine.CollisionProfile]
+Profiles = (Name="Projectile",CollisionEnabled=QueryOnly,ObjectTypeName="Projectile",CustomResponses=,HelpMessage="Preset for projectiles",bCanModify=True)
+DefaultChannelResponses = (Channel=ECC_GameTraceChannel1,Name="Projectile",DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False)
+EditProfiles = (Name="Trigger",CustomResponses=((Channel=Projectile, Response=ECR_Ignore)))
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap = /Game/FirstPerson/Lvl_FirstPerson.Lvl_FirstPerson
LocalMapOptions =
TransitionMap = None
bUseSplitscreen = True
TwoPlayerSplitscreenLayout = Horizontal
ThreePlayerSplitscreenLayout = FavorTop
FourPlayerSplitscreenLayout = Grid
bShowAllPlayerWidgetsWhenSplitscreenDisabled = False
bOffsetPlayerGamepadIds = False
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GameInstanceClass = /Game/lostPlanet/GI_MainGameInstance.GI_MainGameInstance_C
GameDefaultMap = /Game/lostPlanet/UI/Lvl_MainMenu.Lvl_MainMenu
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ServerDefaultMap = /Engine/Maps/Entry.Entry
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GlobalDefaultGameMode = /Game/Variant_Shooter/Blueprints/BP_ShooterGameMode.BP_ShooterGameMode_C
2026-01-25 18:31:24 +01:00
GlobalDefaultServerGameMode = None
[/Script/Engine.RendererSettings]
r.Mobile.ShadingPath = 1
r.Mobile.AntiAliasing = 2
r.Mobile.FloatPrecisionMode = 0
r.Mobile.AllowDitheredLODTransition = False
r.Mobile.VirtualTextures = False
r.DiscardUnusedQuality = False
r.AllowOcclusionQueries = True
r.MinScreenRadiusForLights = 0.030000
r.MinScreenRadiusForDepthPrepass = 0.030000
r.PrecomputedVisibilityWarning = False
r.TextureStreaming = True
Compat.UseDXT5NormalMaps = False
r.VirtualTextures = True
r.VirtualTexturedLightmaps = False
r.VT.TileSize = 128
r.VT.TileBorderSize = 4
r.VT.AnisotropicFiltering = False
r.VT.EnableAutoImport = False
bEnableVirtualTextureOpacityMask = True
r.MeshPaintVirtualTexture.Support = True
r.MeshPaintVirtualTexture.TileSize = 32
r.MeshPaintVirtualTexture.TileBorderSize = 2
r.MeshPaintVirtualTexture.UseCompression = True
r.StaticMesh.DefaultMeshPaintTextureSupport = True
r.MeshPaintVirtualTexture.DefaultTexelsPerVertex = 4
r.MeshPaintVirtualTexture.MaxTextureSize = 4096
r.vt.rvt.EnableBaseColor = True
r.vt.rvt.EnableBaseColorRoughness = True
r.vt.rvt.EnableBaseColorSpecular = True
r.vt.rvt.EnableMask4 = True
r.vt.rvt.EnableWorldHeight = True
r.vt.rvt.EnableDisplacement = True
r.vt.rvt.HighQualityPerPixelHeight = True
WorkingColorSpaceChoice = sRGB
RedChromaticityCoordinate = (X=0.640000,Y=0.330000)
GreenChromaticityCoordinate = (X=0.300000,Y=0.600000)
BlueChromaticityCoordinate = (X=0.150000,Y=0.060000)
WhiteChromaticityCoordinate = (X=0.312700,Y=0.329000)
r.LegacyLuminanceFactors = False
r.ClearCoatNormal = False
r.DynamicGlobalIlluminationMethod = 1
r.ReflectionMethod = 1
r.ReflectionCaptureResolution = 128
r.ReflectionEnvironmentLightmapMixBasedOnRoughness = True
r.Lumen.HardwareRayTracing = True
r.Lumen.HardwareRayTracing.LightingMode = 0
r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject = False
r.Lumen.TraceMeshSDFs = 0
r.Lumen.ScreenTracingSource = 0
r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject = True
r.MegaLights.EnableForProject = False
r.RayTracing.Shadows = False
r.Shadow.Virtual.Enable = 1
r.RayTracing = True
r.RayTracing.RayTracingProxies.ProjectEnabled = True
r.RayTracing.UseTextureLod = False
r.PathTracing = True
r.GenerateMeshDistanceFields = True
r.DistanceFields.DefaultVoxelDensity = 0.200000
r.Nanite.ProjectEnabled = True
r.AllowStaticLighting = False
r.NormalMapsForStaticLighting = False
r.ForwardShading = False
r.VertexFoggingForOpaque = True
r.SeparateTranslucency = True
r.TranslucentSortPolicy = 0
TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)
r.LocalFogVolume.ApplyOnTranslucent = False
xr.VRS.FoveationLevel = 0
xr.VRS.DynamicFoveation = False
r.CustomDepth = 1
r.CustomDepthTemporalAAJitter = True
r.PostProcessing.PropagateAlpha = False
r.Deferred.SupportPrimitiveAlphaHoldout = False
r.DefaultFeature.Bloom = True
r.DefaultFeature.AmbientOcclusion = True
r.DefaultFeature.AmbientOcclusionStaticFraction = True
r.DefaultFeature.AutoExposure = False
r.DefaultFeature.AutoExposure.Method = 0
r.DefaultFeature.AutoExposure.Bias = 1.000000
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange = True
r.DefaultFeature.LocalExposure.HighlightContrastScale = 0.800000
r.DefaultFeature.LocalExposure.ShadowContrastScale = 0.800000
r.DefaultFeature.MotionBlur = False
r.DefaultFeature.LensFlare = False
r.TemporalAA.Upsampling = True
r.AntiAliasingMethod = 0
r.MSAACount = 4
r.DefaultFeature.LightUnits = 1
r.DefaultBackBufferPixelFormat = 4
r.ScreenPercentage.Default = 100.000000
r.ScreenPercentage.Default.Desktop.Mode = 1
r.ScreenPercentage.Default.Mobile.Mode = 0
r.ScreenPercentage.Default.VR.Mode = 0
r.ScreenPercentage.Default.PathTracer.Mode = 0
r.Shadow.UnbuiltPreviewInGame = True
r.StencilForLODDither = False
r.EarlyZPass = 3
r.EarlyZPassOnlyMaterialMasking = False
r.Shadow.CSMCaching = False
r.DBuffer = True
r.ClearSceneMethod = 1
r.VelocityOutputPass = 0
r.Velocity.EnableVertexDeformation = 2
r.SelectiveBasePassOutputs = False
bDefaultParticleCutouts = False
fx.GPUSimulationTextureSizeX = 1024
fx.GPUSimulationTextureSizeY = 1024
r.AllowGlobalClipPlane = False
r.GBufferFormat = 1
r.MorphTarget.Mode = True
r.MorphTarget.MaxBlendWeight = 5.000000
r.SupportSkyAtmosphere = True
r.SupportSkyAtmosphereAffectsHeightFog = True
r.SupportExpFogMatchesVolumetricFog = False
r.SupportLocalFogVolumes = True
r.SupportCloudShadowOnForwardLitTranslucent = False
r.ClusteredDeferredShading.EnableForProject = True
r.LightFunctionAtlas.Format = 0
r.VolumetricFog.LightFunction = True
r.Deferred.UsesLightFunctionAtlas = True
r.SingleLayerWater.UsesLightFunctionAtlas = False
r.Translucent.UsesLightFunctionAtlas = False
r.Translucent.UsesIESProfiles = False
r.Translucent.UsesRectLights = False
r.Translucent.UsesShadowedLocalLights = False
r.GPUCrashDebugging = False
vr.InstancedStereo = False
r.MobileHDR = True
vr.MobileMultiView = False
r.Mobile.UseHWsRGBEncoding = False
vr.RoundRobinOcclusion = False
r.MeshStreaming = False
r.HeterogeneousVolumes = False
r.HeterogeneousVolumes.Shadows = False
r.Translucency.HeterogeneousVolumes = False
r.WireframeCullThreshold = 5.000000
r.SupportStationarySkylight = True
r.SupportLowQualityLightmaps = True
r.SupportPointLightWholeSceneShadows = True
r.Shadow.TranslucentPerObject.ProjectEnabled = False
r.Water.SingleLayerWater.SupportCloudShadow = False
r.Substrate = True
r.Substrate.ProjectGBufferFormat = 0
r.Substrate.ProjectClosuresPerPixel = 4
r.Substrate.ProjectClosuresPerPixelOverride = 0
r.Substrate.BytesPerPixel = 80
r.Substrate.OpaqueMaterialRoughRefraction = False
r.Refraction.Blur = True
r.Substrate.Debug.AdvancedVisualizationShaders = False
r.Substrate.EnableLayerSupport = False
r.Material.RoughDiffuse = False
r.Material.EnergyConservation = False
r.Material.DefaultAutoMaterialUsage = True
r.OIT.SortedPixels = False
r.HairStrands.LODMode = True
r.SkinCache.CompileShaders = True
r.VRS.Support = True
r.SkinCache.SkipCompilingGPUSkinVF = False
r.SkinCache.DefaultBehavior = 1
r.SkinCache.SceneMemoryLimitInMB = 128.000000
r.Mobile.EnableStaticAndCSMShadowReceivers = True
r.Mobile.EnableMovableLightCSMShaderCulling = True
r.Mobile.Forward.EnableLocalLights = 1
r.Mobile.Forward.EnableClusteredReflections = False
r.Mobile.AllowDistanceFieldShadows = True
r.Mobile.EnableMovableSpotlightsShadow = False
r.GPUSkin.Support16BitBoneIndex = False
r.GPUSkin.Limit2BoneInfluences = False
r.SupportDepthOnlyIndexBuffers = False
r.SupportReversedIndexBuffers = False
r.Mobile.AmbientOcclusion = False
r.Mobile.ScreenSpaceReflections = False
r.Mobile.DBuffer = False
r.Mobile.PropagateAlpha = False
r.GPUSkin.UnlimitedBoneInfluences = False
r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences = False
r.GPUSkin.UnlimitedBoneInfluencesThreshold = 8
DefaultBoneInfluenceLimit = (Default=0,PerPlatform=())
MaxSkinBones = (Default=65536,PerPlatform=(("Mobile", 256)))
r.Nanite.Foliage = False
bStreamSkeletalMeshLODs = (Default=False,PerPlatform=())
bDiscardSkeletalMeshOptionalLODs = (Default=False,PerPlatform=())
VisualizeCalibrationColorMaterialPath = /Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor
VisualizeCalibrationCustomMaterialPath = None
VisualizeCalibrationGrayscaleMaterialPath = /Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI = DefaultGraphicsRHI_DX12
DefaultGraphicsRHI = DefaultGraphicsRHI_DX12
-D3D12TargetedShaderFormats = PCD3D_SM5
+D3D12TargetedShaderFormats = PCD3D_SM6
-D3D11TargetedShaderFormats = PCD3D_SM5
+D3D11TargetedShaderFormats = PCD3D_SM5
Compiler = Default
AudioSampleRate = 48000
AudioCallbackBufferFrameSize = 1024
AudioNumBuffersToEnqueue = 1
AudioMaxChannels = 0
AudioNumSourceWorkers = 4
SpatializationPlugin =
SourceDataOverridePlugin =
ReverbPlugin =
OcclusionPlugin =
CompressionOverrides = (bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
CacheSizeKB = 65536
MaxChunkSizeOverrideKB = 0
bResampleForDevice = False
MaxSampleRate = 48000.000000
HighSampleRate = 32000.000000
MedSampleRate = 24000.000000
LowSampleRate = 12000.000000
MinSampleRate = 8000.000000
CompressionQualityModifier = 1.000000
AutoStreamingThreshold = 0.000000
SoundCueCookQualityIndex = -1
[/Script/LinuxTargetPlatform.LinuxTargetSettings]
-TargetedRHIs = SF_VULKAN_SM5
+TargetedRHIs = SF_VULKAN_SM6
[/Script/MacTargetPlatform.MacTargetSettings]
-TargetedRHIs = SF_METAL_SM5
+TargetedRHIs = SF_METAL_SM6
[/Script/AIModule.AISystem]
bForgetStaleActors = True
[/Script/Engine.Engine]
NearClipPlane = 5.000000
+ActiveGameNameRedirects = (OldGameName="TP_FirstPersonBP",NewGameName="/Script/lost_planet")
+ActiveGameNameRedirects = (OldGameName="/Script/TP_FirstPersonBP",NewGameName="/Script/lost_planet")
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass = Desktop
AppliedTargetedHardwareClass = Desktop
DefaultGraphicsPerformance = Scalable
AppliedDefaultGraphicsPerformance = Scalable
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin = True
bAllowNetworkConnection = True
SecurityToken = F36250AF46D1F66860AD468B7CD9F8BB
bIncludeInShipping = False
bAllowExternalStartInShipping = False
bCompileAFSProject = False
bUseCompression = False
bLogFiles = False
bReportStats = False
ConnectionType = USBOnly
bUseManualIPAddress = False
ManualIPAddress =