climbing mode improvement
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@@ -16,7 +16,7 @@ bOffsetPlayerGamepadIds=False
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GameInstanceClass=/Game/lostPlanet/GI_MainGameInstance.GI_MainGameInstance_C
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GameDefaultMap=/Game/lostPlanet/UI/Lvl_MainMenu.Lvl_MainMenu
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ServerDefaultMap=/Engine/Maps/Entry.Entry
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GlobalDefaultGameMode=/Game/Variant_Shooter/Blueprints/BP_ShooterGameMode.BP_ShooterGameMode_C
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GlobalDefaultGameMode=/Game/lostPlanet/World/GM_World.GM_World_C
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GlobalDefaultServerGameMode=None
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[/Script/Engine.RendererSettings]
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@@ -208,8 +208,7 @@ VisualizeCalibrationCustomMaterialPath=None
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VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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DefaultGraphicsRHI=DefaultGraphicsRHI_Vulkan
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-D3D12TargetedShaderFormats=PCD3D_SM5
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+D3D12TargetedShaderFormats=PCD3D_SM6
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-D3D11TargetedShaderFormats=PCD3D_SM5
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@@ -275,3 +274,6 @@ ConnectionType=USBOnly
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bUseManualIPAddress=False
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ManualIPAddress=
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[CoreRedirects]
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+ClassRedirects=(OldName="/Script/lost_planet.UcustomCharacterMovementComponent",NewName="/Script/lost_planet.CustomCharacterMovementComponent")
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@@ -1,3 +1,4 @@
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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=F54A9C6E4DCF13E0CBED7CABE19D8A9F
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ProjectName=First Person BP Game Template
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ProjectName=Lost Planet
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@@ -7,19 +7,13 @@
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{
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"Name": "lost_planet",
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"Type": "Runtime",
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"LoadingPhase": "Default",
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"AdditionalDependencies": [
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"Engine"
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]
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"LoadingPhase": "Default"
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}
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],
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"Plugins": [
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{
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"Name": "ModelingToolsEditorMode",
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"Enabled": true,
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"TargetAllowList": [
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"Editor"
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]
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"Enabled": true
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},
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{
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"Name": "GameplayStateTree",
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@@ -31,10 +25,22 @@
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},
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{
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"Name": "GaeaUnrealTools",
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"Enabled": false
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"Enabled": true
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},
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{
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"Name": "VisualStudioTools",
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"Enabled": true,
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"SupportedTargetPlatforms": [
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"Win64"
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],
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"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/362651520df94e4fa65492dbcba44ae2"
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}
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],
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"AdditionalPluginDirectories": [
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"../../Unreal Plugins"
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],
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"TargetPlatforms": [
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"Linux",
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"Windows"
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]
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}
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