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Author SHA1 Message Date
xoiox 58bd7499ce block and sacrifice removal upon successful summoning
Verifying Everything Compiles / build (push) Has been cancelled
2026-09-23 20:33:22 +02:00
xoiox 15d66f5ac8 cleanup & bug fixes
Verifying Everything Compiles / build (push) Has been cancelled
2026-09-22 01:21:28 +02:00
xoiox e0db794528 big refactoring and better detection logic
Verifying Everything Compiles / build (push) Has been cancelled
2026-09-20 23:34:27 +02:00
11 changed files with 341 additions and 80 deletions

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@@ -26,7 +26,7 @@ group = dev.hytalemodding
manifest_group = HytaleModding
# Human-readable mod name.
mod_name = Replace Me
mod_name = Ritual Mod
# Fully-qualified plugin entry point class.
main_class = dev.hytalemodding.RitualPlugin
@@ -0,0 +1,7 @@
package dev.hytalemodding;
public enum RitualSetupState {
INCOMPLETE,
COMPLETE,
CHANGED
}
@@ -1,82 +1,317 @@
package dev.hytalemodding;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.RemoveReason;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.math.vector.Rotation3f;
import com.hypixel.hytale.protocol.SoundCategory;
import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType;
import com.hypixel.hytale.server.core.asset.type.soundevent.config.SoundEvent;
import com.hypixel.hytale.server.core.universe.world.SoundUtil;
import com.hypixel.hytale.server.core.universe.world.World;
import dev.hytalemodding.definitions.RitualDefinitions;
import dev.hytalemodding.definitions.RitualPattern;
import dev.hytalemodding.definitions.RitualTypes;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.npc.NPCPlugin;
import dev.hytalemodding.definitions.*;
import org.joml.Vector3d;
import org.joml.Vector3i;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
import java.util.concurrent.atomic.AtomicInteger;
public class RitualSpawner {
RitualDefinitions ritualDefinitions = new RitualDefinitions();
public void blockChangeEvent(String itemId, Vector3i targetPosition, World world) {
String blockId = Objects.requireNonNull(world.getBlockType(targetPosition)).getId();
public void blockChangeEvent(String blockId, Vector3i targetPosition, World world, boolean gotPlaced) {
String placedRemovedString;
if (gotPlaced) {
placedRemovedString = "placed";
} else {
placedRemovedString = "removed";
}
RitualPlugin.LOGGER.atInfo().log(
"a block got placed or removed at the position: %d - %d - %d with the block id: %s and with the item id in hand: %s",
targetPosition.x, targetPosition.y, targetPosition.z, blockId, itemId);
/* if (itemId.compareTo("Soil_Snow") == 0 && blockId.compareTo("Empty") == 0) {
RitualPlugin.LOGGER.atInfo().log("Ritual complete");
world.execute(() -> {
NPCPlugin.get().spawnNPC(world.getEntityStore().getStore(), "Yeti", null, blockPosToEntityPos(targetPosition), new Rotation3f(0, 0, 0));
});
} */
RitualTypes ritualType = checkSetups(ritualDefinitions.containsCenterBlock(itemId), targetPosition, world);
"a block got %s at the position: %d, %d, %d with the block id: %s",
placedRemovedString, targetPosition.x, targetPosition.y, targetPosition.z, blockId);
Vector3i ritualCenter = new Vector3i(targetPosition);
RitualTypes ritualType = getRitualTypeFromBlock(blockId, ritualCenter, world, true);
if(!ritualType.equals(RitualTypes.NONE)) {
RitualPlugin.LOGGER.atInfo().log(
"a ritual pattern got completed"
);
int soundIndex = SoundEvent.getAssetMap().getIndex("SFX_Skeleton_Praetorian_Alerted");
String soundId;
if (gotPlaced) {
soundId = "SFX_Skeleton_Praetorian_Alerted";
} else {
soundId = "SFX_Torch_Off";
}
int soundIndex = SoundEvent.getAssetMap().getIndex(soundId);
world.execute(() -> {
// Play sound
SoundUtil.playSoundEvent3d(soundIndex, SoundCategory.SFX, blockToEntityPos(targetPosition), world.getEntityStore().getStore());
SoundUtil.playSoundEvent3d(soundIndex, SoundCategory.SFX, blockToEntityPos(ritualCenter), world.getEntityStore().getStore());
});
}
}
public void sacrificeDropEvent(String itemId, Vector3d targetPosition, World world) {
public void sacrificeDropEvent(String itemId, Vector3d targetPosition, World world, Store<EntityStore> store, Ref<EntityStore> ref) {
Vector3i blockPosition = entityToBlockPos(targetPosition);
/*RitualPlugin.LOGGER.atInfo().log(
"an item got thrown at the position: %f, %f, %f with the item id: %s",
targetPosition.x, targetPosition.y, targetPosition.z, itemId);*/
RitualPlugin.LOGGER.atInfo().log(
"an item got thrown at the position: %f - %f - %f with the item id: %s",
"an item got thrown at the position: %d, %d, %d with the item id: %s",
blockPosition.x, blockPosition.y, blockPosition.z, itemId);
AtomicInteger setupIndex = new AtomicInteger(-1);
RitualTypes ritualType = getRitualTypeFromSacrifice(itemId, blockPosition, world, setupIndex);
if (!ritualType.equals(RitualTypes.NONE)) {
RitualPlugin.LOGGER.atInfo().log("Ritual complete");
if (ritualType.equals(RitualTypes.SKELETON)) {
world.execute(() -> {
NPCPlugin.get().spawnNPC(world.getEntityStore().getStore(), "Skeleton", null, blockToEntityPos(blockPosition), new Rotation3f(0, 0, 0));
});
} else if (ritualType.equals(RitualTypes.YEDI)) {
world.execute(() -> {
NPCPlugin.get().spawnNPC(world.getEntityStore().getStore(), "Yeti", null, blockToEntityPos(blockPosition), new Rotation3f(0, 0, 0));
});
}
if (setupIndex.get() >= 0) {
removeUsedBlocks(setupIndex.get(), blockPosition, world);
}
if (ritualDefinitions.getSacrifices(setupIndex.get()).getFirst().shouldConsume() && ref.isValid()) {
store.removeEntity(ref, RemoveReason.REMOVE); // Only supports one sacrifice for now
}
}
}
RitualTypes checkSetups(List<Integer> ritualSetups, Vector3i centerPosition, World world) {
for (Integer ritualSetup : ritualSetups) {
List<RitualPattern> ritualPatterns = ritualDefinitions.getPatterns(ritualSetup);
boolean isSetupValid = true;
for (RitualPattern ritualPattern : ritualPatterns) {
if(!checkPattern(ritualPattern, centerPosition, world)) {
isSetupValid = false;
RitualTypes getRitualTypeFromSacrifice(String itemId, Vector3i centerPosition, World world, AtomicInteger setupIndex) {
List<Integer> possibleSetups = getFullRitualSetupRange();
checkSacrificePalette(possibleSetups, itemId);
int radius = getMaxSacrificeRadius(possibleSetups);
for (int ix = centerPosition.x - radius; ix <= centerPosition.x + radius; ix++) {
for (int iy = centerPosition.y - radius; iy <= centerPosition.y + radius; iy++) {
for (int iz = centerPosition.z - radius; iz <= centerPosition.z + radius; iz++) {
Vector3i samplePosition = new Vector3i(ix, iy, iz);
String blockId = getBlockId(samplePosition, world);
List<Integer> setupsAtPosition = new ArrayList<>(possibleSetups);
checkCenterBlock(setupsAtPosition, blockId);
if (!setupsAtPosition.isEmpty()) {
checkPatterns(setupsAtPosition, samplePosition, world, samplePosition, "Empty");
if (!setupsAtPosition.isEmpty()) {
centerPosition.set(samplePosition);
setupIndex.set(setupsAtPosition.getFirst());
return ritualDefinitions.getRitualType(setupsAtPosition.getFirst());
}
}
}
}
if (isSetupValid) {
return ritualDefinitions.getRitualType(ritualSetup);
}
}
return RitualTypes.NONE;
}
boolean checkPattern(RitualPattern ritualPattern, Vector3i centerPosition, World world) {
int countMatches = 0;
int radius = ritualPattern.radius();
for (int ix = centerPosition.x - radius; ix <= centerPosition.x + radius; ix++) {
for (int iy = centerPosition.y - radius; iy <= centerPosition.y + radius; iy++) {
for (int iz = centerPosition.z - radius; iz <= centerPosition.z + radius; iz++) {
RitualTypes getRitualTypeFromBlock(String blockId, Vector3i blockPosition, World world, boolean onlyShowChanges) {
List<Integer> possibleSetups = getFullRitualSetupRange();
checkCenterBlock(possibleSetups, blockId);
if (!possibleSetups.isEmpty()) {
checkPatterns(possibleSetups, blockPosition, world, blockPosition, blockId);
if (!possibleSetups.isEmpty()) {
return ritualDefinitions.getRitualType(possibleSetups.getFirst());
}
}
possibleSetups = getFullRitualSetupRange();
checkPatternPalette(possibleSetups, blockId);
if (possibleSetups.size() <= 0) {
return RitualTypes.NONE;
}
int radius = getMaxPatternRadius(possibleSetups);
for (int ix = blockPosition.x - radius; ix <= blockPosition.x + radius; ix++) {
for (int iy = blockPosition.y - radius; iy <= blockPosition.y + radius; iy++) {
for (int iz = blockPosition.z - radius; iz <= blockPosition.z + radius; iz++) {
Vector3i samplePosition = new Vector3i(ix, iy, iz);
String blockId = Objects.requireNonNull(world.getBlockType(samplePosition)).getId();
if (blockId.equals(ritualPattern.blockId())) {
countMatches++;
List<Integer> setupsAtPosition = new ArrayList<>(possibleSetups);
checkCenterBlock(setupsAtPosition, getBlockId(samplePosition, world));
if (!setupsAtPosition.isEmpty()) {
boolean didChange = checkPatterns(setupsAtPosition, samplePosition, world, blockPosition, blockId);
// one setup needs to be valid and either a change happened or no changes are required
if (!setupsAtPosition.isEmpty() && (didChange || !onlyShowChanges)) {
blockPosition.set(samplePosition);
return ritualDefinitions.getRitualType(setupsAtPosition.getFirst());
}
}
}
}
}
return countMatches >= ritualPattern.amount();
return RitualTypes.NONE;
}
void checkCenterBlock(List<Integer> ritualSetups, String blockId) {
ritualSetups.removeIf(ritualSetup -> !ritualDefinitions.getCenterBlockId(ritualSetup).equals(blockId));
}
void checkPatternPalette(List<Integer> ritualSetups, String blockId) {
List<Integer> possibleSetups = new ArrayList<>(ritualSetups);
for (Integer possibleSetup : possibleSetups) {
boolean isPossibleSetup = false;
List<RitualPattern> ritualPatterns = ritualDefinitions.getPatterns(possibleSetup);
for (RitualPattern ritualPattern : ritualPatterns) {
if (ritualPattern.blockId().equals(blockId)) {
isPossibleSetup = true;
break;
}
}
if (!isPossibleSetup) {
ritualSetups.remove(possibleSetup);
}
}
}
void checkSacrificePalette(List<Integer> ritualSetups, String itemId) {
List<Integer> possibleSetups = new ArrayList<>(ritualSetups);
for (Integer possibleSetup : possibleSetups) {
boolean isPossibleSetup = false;
List<RitualSacrifice> ritualSacrifices = ritualDefinitions.getSacrifices(possibleSetup);
for (RitualSacrifice ritualSacrifice : ritualSacrifices) {
if (ritualSacrifice.itemId().equals(itemId)) {
isPossibleSetup = true;
break;
}
}
if (!isPossibleSetup) {
ritualSetups.remove(possibleSetup);
}
}
}
boolean checkPatterns(List<Integer> ritualSetups, Vector3i centerPosition, World world, Vector3i placedBlockPosition, String placedBlockId) {
List<Integer> possibleSetups = new ArrayList<>(ritualSetups);
boolean didChange = false;
for (Integer possibleSetup : possibleSetups) {
List<RitualPattern> ritualPatterns = ritualDefinitions.getPatterns(possibleSetup);
boolean didChangeThisSetup = false;
for (RitualPattern ritualPattern : ritualPatterns) {
RitualSetupState state = checkPattern(ritualPattern, centerPosition, world, placedBlockPosition, placedBlockId);
if(state.equals(RitualSetupState.INCOMPLETE)) {
ritualSetups.remove(possibleSetup);
didChangeThisSetup = false;
break;
} else if (state.equals(RitualSetupState.CHANGED)) {
didChangeThisSetup = true;
}
}
didChange |= didChangeThisSetup;
}
return didChange;
}
RitualSetupState checkPattern(RitualPattern ritualPattern, Vector3i centerPosition, World world, Vector3i placedBlockPosition, String placedBlockId) {
int countMatches = 0;
int radius = ritualPattern.radius();
boolean validBlockChanged = false;
for (int ix = centerPosition.x - radius; ix <= centerPosition.x + radius; ix++) {
for (int iy = centerPosition.y - radius; iy <= centerPosition.y + radius; iy++) {
for (int iz = centerPosition.z - radius; iz <= centerPosition.z + radius; iz++) {
Vector3i samplePosition = new Vector3i(ix, iy, iz);
String blockId;
boolean blockChanged;
if (samplePosition.equals(placedBlockPosition)) {
blockId = placedBlockId;
blockChanged = true;
} else {
blockId = getBlockId(samplePosition, world);
blockChanged = false;
}
if (blockId.equals(ritualPattern.blockId())) {
countMatches++;
validBlockChanged |= blockChanged;
}
}
}
}
// the pattern now just has enough or not enough matching blocks
if (countMatches == ritualPattern.amount() && validBlockChanged) {
return RitualSetupState.CHANGED;
// the pattern state stayed the same
} else if (countMatches >= ritualPattern.amount()) {
return RitualSetupState.COMPLETE;
} else {
return RitualSetupState.INCOMPLETE;
}
}
void removeUsedBlocks(int index, Vector3i centerPosition, World world) {
if (ritualDefinitions.getShouldConsumeCenterBlock(index)) {
world.setBlock(centerPosition.x, centerPosition.y, centerPosition.z, "Empty");
}
List<RitualPattern> ritualPatterns = ritualDefinitions.getPatterns(index);
for (RitualPattern ritualPattern : ritualPatterns) {
int radius = ritualPattern.radius();
int amountRemaining = ritualPattern.amount();
int side = 2 * radius + 1;
int total = side * side * side;
if (ritualPattern.shouldConsume()) {
for (int i = 0; i < total; i++) {
int ix = centerPosition.x - radius + (i % side);
int iy = centerPosition.y - radius + ((i / side) % side);
int iz = centerPosition.z - radius + (i / (side * side));
Vector3i samplePosition = new Vector3i(ix, iy, iz);
if (getBlockId(samplePosition, world).equals(ritualPattern.blockId())) {
world.setBlock(samplePosition.x, samplePosition.y, samplePosition.z, "Empty");
amountRemaining--;
if (amountRemaining <= 0) {
break;
}
}
}
}
}
}
void setInteractionState() {
//world.setBlockInteractionState(, new BlockType("Empty"), "Empty");
}
int getMaxPatternRadius(List<Integer> ritualSetups) {
int maxRadius = 0;
for (Integer ritualSetup : ritualSetups) {
List<RitualPattern> ritualPatterns = ritualDefinitions.getPatterns(ritualSetup);
for (RitualPattern ritualPattern : ritualPatterns) {
if (maxRadius < ritualPattern.radius()) {
maxRadius = ritualPattern.radius();
}
}
}
return maxRadius;
}
int getMaxSacrificeRadius(List<Integer> ritualSetups) {
int maxRadius = 0;
for (Integer ritualSetup : ritualSetups) {
List<RitualSacrifice> ritualSacrifices = ritualDefinitions.getSacrifices(ritualSetup);
for (RitualSacrifice ritualSacrifice : ritualSacrifices) {
if (maxRadius < ritualSacrifice.radius()) {
maxRadius = ritualSacrifice.radius();
}
}
}
return maxRadius;
}
List<Integer> getFullRitualSetupRange() {
List<Integer> possibleSetups = new ArrayList<>();
for (int i = 0; i < ritualDefinitions.getRitualSetupsCount(); i++) {
possibleSetups.add(i);
}
return possibleSetups;
}
String getBlockId(Vector3i samplePosition, World world) {
BlockType blockType = world.getBlockType(samplePosition);
String blockId = "Empty";
if (blockType != null) {
blockId = blockType.getId();
}
return blockId;
}
Vector3d blockToEntityPos(Vector3i blockPosition) {
@@ -84,6 +319,6 @@ public class RitualSpawner {
}
Vector3i entityToBlockPos(Vector3d entityPosition) {
return new Vector3i(entityPosition, 0);
return new Vector3i(entityPosition.sub(0.5, 1, 0.5), 3);
}
}
@@ -8,19 +8,17 @@ public class RitualDefinitions {
public RitualDefinitions() {
// Crude skeleton ritual
ritualSetups.add(new RitualSetup("Deco_Bone_Skulls", RitualTypes.SKELETON_ARMY)
.addPatern("Furniture_Crude_Torch", 2, 4, true)
.addSacrifice("Ingredient_Life_Essence"));
ritualSetups.add(new RitualSetup("Deco_Bone_Skulls", true, RitualTypes.SKELETON)
.addPattern("Furniture_Crude_Torch", 2, 4, false, true)
.addSacrifice("Ingredient_Life_Essence", 1, 1, true));
ritualSetups.add(new RitualSetup("Furniture_Temple_Light_Brazier", false, RitualTypes.YEDI)
.addPattern("Rock_Crystal_Cyan_Small", 3, 6, false, false)
.addPattern("Rubble_Ice", 3, 6, true, false)
.addSacrifice("Ingredient_Ice_Essence", 2, 1, true));
}
public List<Integer> containsCenterBlock(String blockId) {
List<Integer> possibleSetups = new ArrayList<>();
for(int i = 0; i < ritualSetups.size(); i++) {
if(ritualSetups.get(i).getCenterBlockId().equals(blockId)) {
possibleSetups.add(i);
}
}
return possibleSetups;
public int getRitualSetupsCount() {
return ritualSetups.size();
}
public RitualTypes getRitualType(int index) {
@@ -31,11 +29,19 @@ public class RitualDefinitions {
return ritualSetups.get(index).getCenterBlockId();
}
public boolean getShouldConsumeCenterBlock(int index) {
return ritualSetups.get(index).getShouldConsumeCenterBlock();
}
public List<RitualPattern> getPatterns(int setupIndex) {
return ritualSetups.get(setupIndex).getPatterns();
}
public String getSacrificeItemId(int setupIndex, int sacrificeIndex) {
public List<RitualSacrifice> getSacrifices(int setupIndex) {
return ritualSetups.get(setupIndex).getSacrifices();
}
public RitualSacrifice getSacrificeItemId(int setupIndex, int sacrificeIndex) {
return ritualSetups.get(setupIndex).getSacrificeItemId(sacrificeIndex);
}
}
@@ -1,3 +1,3 @@
package dev.hytalemodding.definitions;
public record RitualPattern(String blockId, int radius, int amount, boolean shouldConsume) { }
public record RitualPattern(String blockId, int radius, int amount, boolean shouldConsume, boolean shouldInteract) { }
@@ -0,0 +1,3 @@
package dev.hytalemodding.definitions;
public record RitualSacrifice(String itemId, int radius, int amount, boolean shouldConsume) { }
@@ -6,21 +6,23 @@ import java.util.List;
public class RitualSetup {
RitualTypes ritualType;
String centerBlockId;
boolean shouldConsumeCenterBlock;
List<RitualPattern> patterns = new ArrayList<>();
List<String> sacrificeItemIds = new ArrayList<>();
List<RitualSacrifice> sacrifices = new ArrayList<>();
public RitualSetup(String centerBlockId, RitualTypes ritualType) {
this.ritualType = ritualType;
public RitualSetup(String centerBlockId, boolean shouldConsumeCenterBlock, RitualTypes ritualType) {
this.centerBlockId = centerBlockId;
this.shouldConsumeCenterBlock = shouldConsumeCenterBlock;
this.ritualType = ritualType;
}
public RitualSetup addPatern(String blockId, int radius, int amount, boolean shouldConsume) {
patterns.add(new RitualPattern(blockId, radius, amount, shouldConsume));
public RitualSetup addPattern(String blockId, int radius, int amount, boolean shouldConsume, boolean shouldInteract) {
patterns.add(new RitualPattern(blockId, radius, amount, shouldConsume, shouldInteract));
return this;
}
public RitualSetup addSacrifice(String sacrifice) {
sacrificeItemIds.add(sacrifice);
public RitualSetup addSacrifice(String itemId, int radius, int amount, boolean shouldConsume) {
sacrifices.add(new RitualSacrifice(itemId, radius, amount, shouldConsume));
return this;
}
@@ -32,6 +34,10 @@ public class RitualSetup {
return centerBlockId;
}
public boolean getShouldConsumeCenterBlock() {
return shouldConsumeCenterBlock;
}
public RitualPattern getPattern(int index) {
return patterns.get(index);
}
@@ -40,7 +46,11 @@ public class RitualSetup {
return patterns;
}
public String getSacrificeItemId(int index) {
return sacrificeItemIds.get(index);
public List<RitualSacrifice> getSacrifices() {
return sacrifices;
}
public RitualSacrifice getSacrificeItemId(int index) {
return sacrifices.get(index);
}
}
@@ -2,6 +2,6 @@ package dev.hytalemodding.definitions;
public enum RitualTypes {
NONE,
SKELETON_ARMY,
SKELETON,
YEDI
}
@@ -6,8 +6,8 @@ import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.component.query.Query;
import com.hypixel.hytale.component.system.EntityEventSystem;
import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType;
import com.hypixel.hytale.server.core.event.events.ecs.BreakBlockEvent;
import com.hypixel.hytale.server.core.inventory.ItemStack;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import dev.hytalemodding.RitualSpawner;
@@ -28,14 +28,14 @@ public class RitualBreakBlockEvent extends EntityEventSystem<EntityStore, BreakB
@NonNullDecl Store<EntityStore> store,
@NonNullDecl CommandBuffer<EntityStore> commandBuffer,
@NonNullDecl BreakBlockEvent breakBlockEvent) {
ItemStack itemHolding = breakBlockEvent.getItemInHand();
String itemId = "Empty";
if(itemHolding != null) {
itemId = itemHolding.getItemId();
}
Vector3i blockPosition = breakBlockEvent.getTargetBlock();
World world = store.getExternalData().getWorld();
ritualSpawner.blockChangeEvent(itemId, blockPosition, world);
Vector3i blockPosition = breakBlockEvent.getTargetBlock();
BlockType blockType = world.getBlockType(blockPosition);
String blockId = "Empty";
if(blockType != null) {
blockId = blockType.getId();
}
ritualSpawner.blockChangeEvent(blockId, blockPosition, world, false);
}
@NullableDecl
@@ -31,7 +31,7 @@ public class RitualDropItemEvent extends EntityEventSystem<EntityStore, DropItem
assert transform != null;
Vector3d targetPosition = transform.getPosition();
World world = store.getExternalData().getWorld();
ritualSpawner.sacrificeDropEvent(itemId, targetPosition, world);
ritualSpawner.sacrificeDropEvent(itemId, targetPosition, world, store, archetypeChunk.getReferenceTo(index));
}
@NullableDecl
@@ -28,14 +28,14 @@ public class RitualPlaceBlockEvent extends EntityEventSystem<EntityStore, PlaceB
@NonNullDecl Store<EntityStore> store,
@NonNullDecl CommandBuffer<EntityStore> commandBuffer,
@NonNullDecl PlaceBlockEvent placeBlockEvent) {
ItemStack itemHolding = placeBlockEvent.getItemInHand();
String itemId = "Empty";
if(itemHolding != null) {
itemId = itemHolding.getItemId();
}
Vector3i targetPosition = placeBlockEvent.getTargetBlock();
World world = store.getExternalData().getWorld();
ritualSpawner.blockChangeEvent(itemId, targetPosition, world);
Vector3i targetPosition = placeBlockEvent.getTargetBlock();
ItemStack itemHolding = placeBlockEvent.getItemInHand();
String blockId = "Empty";
if(itemHolding != null) {
blockId = itemHolding.getItemId();
}
ritualSpawner.blockChangeEvent(blockId, targetPosition, world, true);
}
@NullableDecl