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58bd7499ce | ||
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15d66f5ac8 | ||
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e0db794528 |
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@@ -26,7 +26,7 @@ group = dev.hytalemodding
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manifest_group = HytaleModding
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# Human-readable mod name.
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mod_name = Replace Me
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mod_name = Ritual Mod
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# Fully-qualified plugin entry point class.
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main_class = dev.hytalemodding.RitualPlugin
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@@ -0,0 +1,7 @@
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package dev.hytalemodding;
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public enum RitualSetupState {
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INCOMPLETE,
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COMPLETE,
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CHANGED
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}
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@@ -1,82 +1,317 @@
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package dev.hytalemodding;
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import com.hypixel.hytale.component.Ref;
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import com.hypixel.hytale.component.RemoveReason;
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import com.hypixel.hytale.component.Store;
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import com.hypixel.hytale.math.vector.Rotation3f;
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import com.hypixel.hytale.protocol.SoundCategory;
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import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType;
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import com.hypixel.hytale.server.core.asset.type.soundevent.config.SoundEvent;
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import com.hypixel.hytale.server.core.universe.world.SoundUtil;
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import com.hypixel.hytale.server.core.universe.world.World;
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import dev.hytalemodding.definitions.RitualDefinitions;
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import dev.hytalemodding.definitions.RitualPattern;
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import dev.hytalemodding.definitions.RitualTypes;
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import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
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import com.hypixel.hytale.server.npc.NPCPlugin;
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import dev.hytalemodding.definitions.*;
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import org.joml.Vector3d;
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import org.joml.Vector3i;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Objects;
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import java.util.concurrent.atomic.AtomicInteger;
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public class RitualSpawner {
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RitualDefinitions ritualDefinitions = new RitualDefinitions();
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public void blockChangeEvent(String itemId, Vector3i targetPosition, World world) {
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String blockId = Objects.requireNonNull(world.getBlockType(targetPosition)).getId();
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public void blockChangeEvent(String blockId, Vector3i targetPosition, World world, boolean gotPlaced) {
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String placedRemovedString;
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if (gotPlaced) {
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placedRemovedString = "placed";
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} else {
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placedRemovedString = "removed";
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}
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RitualPlugin.LOGGER.atInfo().log(
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"a block got placed or removed at the position: %d - %d - %d with the block id: %s and with the item id in hand: %s",
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targetPosition.x, targetPosition.y, targetPosition.z, blockId, itemId);
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/* if (itemId.compareTo("Soil_Snow") == 0 && blockId.compareTo("Empty") == 0) {
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RitualPlugin.LOGGER.atInfo().log("Ritual complete");
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world.execute(() -> {
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NPCPlugin.get().spawnNPC(world.getEntityStore().getStore(), "Yeti", null, blockPosToEntityPos(targetPosition), new Rotation3f(0, 0, 0));
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});
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} */
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RitualTypes ritualType = checkSetups(ritualDefinitions.containsCenterBlock(itemId), targetPosition, world);
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"a block got %s at the position: %d, %d, %d with the block id: %s",
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placedRemovedString, targetPosition.x, targetPosition.y, targetPosition.z, blockId);
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Vector3i ritualCenter = new Vector3i(targetPosition);
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RitualTypes ritualType = getRitualTypeFromBlock(blockId, ritualCenter, world, true);
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if(!ritualType.equals(RitualTypes.NONE)) {
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RitualPlugin.LOGGER.atInfo().log(
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"a ritual pattern got completed"
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);
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int soundIndex = SoundEvent.getAssetMap().getIndex("SFX_Skeleton_Praetorian_Alerted");
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String soundId;
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if (gotPlaced) {
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soundId = "SFX_Skeleton_Praetorian_Alerted";
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} else {
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soundId = "SFX_Torch_Off";
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}
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int soundIndex = SoundEvent.getAssetMap().getIndex(soundId);
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world.execute(() -> {
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// Play sound
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SoundUtil.playSoundEvent3d(soundIndex, SoundCategory.SFX, blockToEntityPos(targetPosition), world.getEntityStore().getStore());
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SoundUtil.playSoundEvent3d(soundIndex, SoundCategory.SFX, blockToEntityPos(ritualCenter), world.getEntityStore().getStore());
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});
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}
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}
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public void sacrificeDropEvent(String itemId, Vector3d targetPosition, World world) {
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public void sacrificeDropEvent(String itemId, Vector3d targetPosition, World world, Store<EntityStore> store, Ref<EntityStore> ref) {
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Vector3i blockPosition = entityToBlockPos(targetPosition);
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/*RitualPlugin.LOGGER.atInfo().log(
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"an item got thrown at the position: %f, %f, %f with the item id: %s",
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targetPosition.x, targetPosition.y, targetPosition.z, itemId);*/
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RitualPlugin.LOGGER.atInfo().log(
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"an item got thrown at the position: %f - %f - %f with the item id: %s",
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"an item got thrown at the position: %d, %d, %d with the item id: %s",
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blockPosition.x, blockPosition.y, blockPosition.z, itemId);
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AtomicInteger setupIndex = new AtomicInteger(-1);
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RitualTypes ritualType = getRitualTypeFromSacrifice(itemId, blockPosition, world, setupIndex);
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if (!ritualType.equals(RitualTypes.NONE)) {
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RitualPlugin.LOGGER.atInfo().log("Ritual complete");
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if (ritualType.equals(RitualTypes.SKELETON)) {
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world.execute(() -> {
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NPCPlugin.get().spawnNPC(world.getEntityStore().getStore(), "Skeleton", null, blockToEntityPos(blockPosition), new Rotation3f(0, 0, 0));
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});
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} else if (ritualType.equals(RitualTypes.YEDI)) {
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world.execute(() -> {
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NPCPlugin.get().spawnNPC(world.getEntityStore().getStore(), "Yeti", null, blockToEntityPos(blockPosition), new Rotation3f(0, 0, 0));
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});
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}
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if (setupIndex.get() >= 0) {
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removeUsedBlocks(setupIndex.get(), blockPosition, world);
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}
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if (ritualDefinitions.getSacrifices(setupIndex.get()).getFirst().shouldConsume() && ref.isValid()) {
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store.removeEntity(ref, RemoveReason.REMOVE); // Only supports one sacrifice for now
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}
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}
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}
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RitualTypes checkSetups(List<Integer> ritualSetups, Vector3i centerPosition, World world) {
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for (Integer ritualSetup : ritualSetups) {
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List<RitualPattern> ritualPatterns = ritualDefinitions.getPatterns(ritualSetup);
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boolean isSetupValid = true;
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for (RitualPattern ritualPattern : ritualPatterns) {
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if(!checkPattern(ritualPattern, centerPosition, world)) {
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isSetupValid = false;
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RitualTypes getRitualTypeFromSacrifice(String itemId, Vector3i centerPosition, World world, AtomicInteger setupIndex) {
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List<Integer> possibleSetups = getFullRitualSetupRange();
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checkSacrificePalette(possibleSetups, itemId);
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int radius = getMaxSacrificeRadius(possibleSetups);
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for (int ix = centerPosition.x - radius; ix <= centerPosition.x + radius; ix++) {
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for (int iy = centerPosition.y - radius; iy <= centerPosition.y + radius; iy++) {
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for (int iz = centerPosition.z - radius; iz <= centerPosition.z + radius; iz++) {
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Vector3i samplePosition = new Vector3i(ix, iy, iz);
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String blockId = getBlockId(samplePosition, world);
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List<Integer> setupsAtPosition = new ArrayList<>(possibleSetups);
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checkCenterBlock(setupsAtPosition, blockId);
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if (!setupsAtPosition.isEmpty()) {
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checkPatterns(setupsAtPosition, samplePosition, world, samplePosition, "Empty");
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if (!setupsAtPosition.isEmpty()) {
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centerPosition.set(samplePosition);
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setupIndex.set(setupsAtPosition.getFirst());
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return ritualDefinitions.getRitualType(setupsAtPosition.getFirst());
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}
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}
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}
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}
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if (isSetupValid) {
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return ritualDefinitions.getRitualType(ritualSetup);
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}
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}
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return RitualTypes.NONE;
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}
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boolean checkPattern(RitualPattern ritualPattern, Vector3i centerPosition, World world) {
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int countMatches = 0;
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int radius = ritualPattern.radius();
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for (int ix = centerPosition.x - radius; ix <= centerPosition.x + radius; ix++) {
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for (int iy = centerPosition.y - radius; iy <= centerPosition.y + radius; iy++) {
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for (int iz = centerPosition.z - radius; iz <= centerPosition.z + radius; iz++) {
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RitualTypes getRitualTypeFromBlock(String blockId, Vector3i blockPosition, World world, boolean onlyShowChanges) {
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List<Integer> possibleSetups = getFullRitualSetupRange();
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checkCenterBlock(possibleSetups, blockId);
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if (!possibleSetups.isEmpty()) {
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checkPatterns(possibleSetups, blockPosition, world, blockPosition, blockId);
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if (!possibleSetups.isEmpty()) {
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return ritualDefinitions.getRitualType(possibleSetups.getFirst());
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}
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}
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possibleSetups = getFullRitualSetupRange();
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checkPatternPalette(possibleSetups, blockId);
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if (possibleSetups.size() <= 0) {
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return RitualTypes.NONE;
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}
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int radius = getMaxPatternRadius(possibleSetups);
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for (int ix = blockPosition.x - radius; ix <= blockPosition.x + radius; ix++) {
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for (int iy = blockPosition.y - radius; iy <= blockPosition.y + radius; iy++) {
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for (int iz = blockPosition.z - radius; iz <= blockPosition.z + radius; iz++) {
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Vector3i samplePosition = new Vector3i(ix, iy, iz);
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String blockId = Objects.requireNonNull(world.getBlockType(samplePosition)).getId();
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if (blockId.equals(ritualPattern.blockId())) {
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countMatches++;
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List<Integer> setupsAtPosition = new ArrayList<>(possibleSetups);
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checkCenterBlock(setupsAtPosition, getBlockId(samplePosition, world));
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if (!setupsAtPosition.isEmpty()) {
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boolean didChange = checkPatterns(setupsAtPosition, samplePosition, world, blockPosition, blockId);
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// one setup needs to be valid and either a change happened or no changes are required
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if (!setupsAtPosition.isEmpty() && (didChange || !onlyShowChanges)) {
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blockPosition.set(samplePosition);
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return ritualDefinitions.getRitualType(setupsAtPosition.getFirst());
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}
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}
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}
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}
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}
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return countMatches >= ritualPattern.amount();
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return RitualTypes.NONE;
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}
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void checkCenterBlock(List<Integer> ritualSetups, String blockId) {
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ritualSetups.removeIf(ritualSetup -> !ritualDefinitions.getCenterBlockId(ritualSetup).equals(blockId));
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}
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void checkPatternPalette(List<Integer> ritualSetups, String blockId) {
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List<Integer> possibleSetups = new ArrayList<>(ritualSetups);
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for (Integer possibleSetup : possibleSetups) {
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boolean isPossibleSetup = false;
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List<RitualPattern> ritualPatterns = ritualDefinitions.getPatterns(possibleSetup);
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for (RitualPattern ritualPattern : ritualPatterns) {
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if (ritualPattern.blockId().equals(blockId)) {
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isPossibleSetup = true;
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break;
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}
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}
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if (!isPossibleSetup) {
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ritualSetups.remove(possibleSetup);
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}
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}
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}
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void checkSacrificePalette(List<Integer> ritualSetups, String itemId) {
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List<Integer> possibleSetups = new ArrayList<>(ritualSetups);
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for (Integer possibleSetup : possibleSetups) {
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boolean isPossibleSetup = false;
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List<RitualSacrifice> ritualSacrifices = ritualDefinitions.getSacrifices(possibleSetup);
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for (RitualSacrifice ritualSacrifice : ritualSacrifices) {
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if (ritualSacrifice.itemId().equals(itemId)) {
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isPossibleSetup = true;
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break;
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}
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}
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if (!isPossibleSetup) {
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ritualSetups.remove(possibleSetup);
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}
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}
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}
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boolean checkPatterns(List<Integer> ritualSetups, Vector3i centerPosition, World world, Vector3i placedBlockPosition, String placedBlockId) {
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List<Integer> possibleSetups = new ArrayList<>(ritualSetups);
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boolean didChange = false;
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for (Integer possibleSetup : possibleSetups) {
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List<RitualPattern> ritualPatterns = ritualDefinitions.getPatterns(possibleSetup);
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boolean didChangeThisSetup = false;
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for (RitualPattern ritualPattern : ritualPatterns) {
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RitualSetupState state = checkPattern(ritualPattern, centerPosition, world, placedBlockPosition, placedBlockId);
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if(state.equals(RitualSetupState.INCOMPLETE)) {
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ritualSetups.remove(possibleSetup);
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didChangeThisSetup = false;
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break;
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} else if (state.equals(RitualSetupState.CHANGED)) {
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didChangeThisSetup = true;
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}
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}
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didChange |= didChangeThisSetup;
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}
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return didChange;
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}
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RitualSetupState checkPattern(RitualPattern ritualPattern, Vector3i centerPosition, World world, Vector3i placedBlockPosition, String placedBlockId) {
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int countMatches = 0;
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int radius = ritualPattern.radius();
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boolean validBlockChanged = false;
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for (int ix = centerPosition.x - radius; ix <= centerPosition.x + radius; ix++) {
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for (int iy = centerPosition.y - radius; iy <= centerPosition.y + radius; iy++) {
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for (int iz = centerPosition.z - radius; iz <= centerPosition.z + radius; iz++) {
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Vector3i samplePosition = new Vector3i(ix, iy, iz);
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String blockId;
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boolean blockChanged;
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if (samplePosition.equals(placedBlockPosition)) {
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blockId = placedBlockId;
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blockChanged = true;
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} else {
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blockId = getBlockId(samplePosition, world);
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blockChanged = false;
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}
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if (blockId.equals(ritualPattern.blockId())) {
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countMatches++;
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validBlockChanged |= blockChanged;
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}
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}
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}
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}
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// the pattern now just has enough or not enough matching blocks
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if (countMatches == ritualPattern.amount() && validBlockChanged) {
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return RitualSetupState.CHANGED;
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// the pattern state stayed the same
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} else if (countMatches >= ritualPattern.amount()) {
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return RitualSetupState.COMPLETE;
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} else {
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return RitualSetupState.INCOMPLETE;
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}
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}
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void removeUsedBlocks(int index, Vector3i centerPosition, World world) {
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if (ritualDefinitions.getShouldConsumeCenterBlock(index)) {
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world.setBlock(centerPosition.x, centerPosition.y, centerPosition.z, "Empty");
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}
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List<RitualPattern> ritualPatterns = ritualDefinitions.getPatterns(index);
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for (RitualPattern ritualPattern : ritualPatterns) {
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int radius = ritualPattern.radius();
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int amountRemaining = ritualPattern.amount();
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int side = 2 * radius + 1;
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int total = side * side * side;
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if (ritualPattern.shouldConsume()) {
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for (int i = 0; i < total; i++) {
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int ix = centerPosition.x - radius + (i % side);
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int iy = centerPosition.y - radius + ((i / side) % side);
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int iz = centerPosition.z - radius + (i / (side * side));
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Vector3i samplePosition = new Vector3i(ix, iy, iz);
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if (getBlockId(samplePosition, world).equals(ritualPattern.blockId())) {
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world.setBlock(samplePosition.x, samplePosition.y, samplePosition.z, "Empty");
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amountRemaining--;
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if (amountRemaining <= 0) {
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break;
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}
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}
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}
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}
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}
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}
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void setInteractionState() {
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//world.setBlockInteractionState(, new BlockType("Empty"), "Empty");
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}
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int getMaxPatternRadius(List<Integer> ritualSetups) {
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int maxRadius = 0;
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for (Integer ritualSetup : ritualSetups) {
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List<RitualPattern> ritualPatterns = ritualDefinitions.getPatterns(ritualSetup);
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for (RitualPattern ritualPattern : ritualPatterns) {
|
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if (maxRadius < ritualPattern.radius()) {
|
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maxRadius = ritualPattern.radius();
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}
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}
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}
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return maxRadius;
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}
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||||
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||||
int getMaxSacrificeRadius(List<Integer> ritualSetups) {
|
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int maxRadius = 0;
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for (Integer ritualSetup : ritualSetups) {
|
||||
List<RitualSacrifice> ritualSacrifices = ritualDefinitions.getSacrifices(ritualSetup);
|
||||
for (RitualSacrifice ritualSacrifice : ritualSacrifices) {
|
||||
if (maxRadius < ritualSacrifice.radius()) {
|
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maxRadius = ritualSacrifice.radius();
|
||||
}
|
||||
}
|
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}
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return maxRadius;
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||||
}
|
||||
|
||||
List<Integer> getFullRitualSetupRange() {
|
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List<Integer> possibleSetups = new ArrayList<>();
|
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for (int i = 0; i < ritualDefinitions.getRitualSetupsCount(); i++) {
|
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possibleSetups.add(i);
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}
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return possibleSetups;
|
||||
}
|
||||
|
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String getBlockId(Vector3i samplePosition, World world) {
|
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BlockType blockType = world.getBlockType(samplePosition);
|
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String blockId = "Empty";
|
||||
if (blockType != null) {
|
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blockId = blockType.getId();
|
||||
}
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return blockId;
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}
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||||
|
||||
Vector3d blockToEntityPos(Vector3i blockPosition) {
|
||||
@@ -84,6 +319,6 @@ public class RitualSpawner {
|
||||
}
|
||||
|
||||
Vector3i entityToBlockPos(Vector3d entityPosition) {
|
||||
return new Vector3i(entityPosition, 0);
|
||||
return new Vector3i(entityPosition.sub(0.5, 1, 0.5), 3);
|
||||
}
|
||||
}
|
||||
@@ -8,19 +8,17 @@ public class RitualDefinitions {
|
||||
|
||||
public RitualDefinitions() {
|
||||
// Crude skeleton ritual
|
||||
ritualSetups.add(new RitualSetup("Deco_Bone_Skulls", RitualTypes.SKELETON_ARMY)
|
||||
.addPatern("Furniture_Crude_Torch", 2, 4, true)
|
||||
.addSacrifice("Ingredient_Life_Essence"));
|
||||
ritualSetups.add(new RitualSetup("Deco_Bone_Skulls", true, RitualTypes.SKELETON)
|
||||
.addPattern("Furniture_Crude_Torch", 2, 4, false, true)
|
||||
.addSacrifice("Ingredient_Life_Essence", 1, 1, true));
|
||||
ritualSetups.add(new RitualSetup("Furniture_Temple_Light_Brazier", false, RitualTypes.YEDI)
|
||||
.addPattern("Rock_Crystal_Cyan_Small", 3, 6, false, false)
|
||||
.addPattern("Rubble_Ice", 3, 6, true, false)
|
||||
.addSacrifice("Ingredient_Ice_Essence", 2, 1, true));
|
||||
}
|
||||
|
||||
public List<Integer> containsCenterBlock(String blockId) {
|
||||
List<Integer> possibleSetups = new ArrayList<>();
|
||||
for(int i = 0; i < ritualSetups.size(); i++) {
|
||||
if(ritualSetups.get(i).getCenterBlockId().equals(blockId)) {
|
||||
possibleSetups.add(i);
|
||||
}
|
||||
}
|
||||
return possibleSetups;
|
||||
public int getRitualSetupsCount() {
|
||||
return ritualSetups.size();
|
||||
}
|
||||
|
||||
public RitualTypes getRitualType(int index) {
|
||||
@@ -31,11 +29,19 @@ public class RitualDefinitions {
|
||||
return ritualSetups.get(index).getCenterBlockId();
|
||||
}
|
||||
|
||||
public boolean getShouldConsumeCenterBlock(int index) {
|
||||
return ritualSetups.get(index).getShouldConsumeCenterBlock();
|
||||
}
|
||||
|
||||
public List<RitualPattern> getPatterns(int setupIndex) {
|
||||
return ritualSetups.get(setupIndex).getPatterns();
|
||||
}
|
||||
|
||||
public String getSacrificeItemId(int setupIndex, int sacrificeIndex) {
|
||||
public List<RitualSacrifice> getSacrifices(int setupIndex) {
|
||||
return ritualSetups.get(setupIndex).getSacrifices();
|
||||
}
|
||||
|
||||
public RitualSacrifice getSacrificeItemId(int setupIndex, int sacrificeIndex) {
|
||||
return ritualSetups.get(setupIndex).getSacrificeItemId(sacrificeIndex);
|
||||
}
|
||||
}
|
||||
@@ -1,3 +1,3 @@
|
||||
package dev.hytalemodding.definitions;
|
||||
|
||||
public record RitualPattern(String blockId, int radius, int amount, boolean shouldConsume) { }
|
||||
public record RitualPattern(String blockId, int radius, int amount, boolean shouldConsume, boolean shouldInteract) { }
|
||||
@@ -0,0 +1,3 @@
|
||||
package dev.hytalemodding.definitions;
|
||||
|
||||
public record RitualSacrifice(String itemId, int radius, int amount, boolean shouldConsume) { }
|
||||
@@ -6,21 +6,23 @@ import java.util.List;
|
||||
public class RitualSetup {
|
||||
RitualTypes ritualType;
|
||||
String centerBlockId;
|
||||
boolean shouldConsumeCenterBlock;
|
||||
List<RitualPattern> patterns = new ArrayList<>();
|
||||
List<String> sacrificeItemIds = new ArrayList<>();
|
||||
List<RitualSacrifice> sacrifices = new ArrayList<>();
|
||||
|
||||
public RitualSetup(String centerBlockId, RitualTypes ritualType) {
|
||||
this.ritualType = ritualType;
|
||||
public RitualSetup(String centerBlockId, boolean shouldConsumeCenterBlock, RitualTypes ritualType) {
|
||||
this.centerBlockId = centerBlockId;
|
||||
this.shouldConsumeCenterBlock = shouldConsumeCenterBlock;
|
||||
this.ritualType = ritualType;
|
||||
}
|
||||
|
||||
public RitualSetup addPatern(String blockId, int radius, int amount, boolean shouldConsume) {
|
||||
patterns.add(new RitualPattern(blockId, radius, amount, shouldConsume));
|
||||
public RitualSetup addPattern(String blockId, int radius, int amount, boolean shouldConsume, boolean shouldInteract) {
|
||||
patterns.add(new RitualPattern(blockId, radius, amount, shouldConsume, shouldInteract));
|
||||
return this;
|
||||
}
|
||||
|
||||
public RitualSetup addSacrifice(String sacrifice) {
|
||||
sacrificeItemIds.add(sacrifice);
|
||||
public RitualSetup addSacrifice(String itemId, int radius, int amount, boolean shouldConsume) {
|
||||
sacrifices.add(new RitualSacrifice(itemId, radius, amount, shouldConsume));
|
||||
return this;
|
||||
}
|
||||
|
||||
@@ -32,6 +34,10 @@ public class RitualSetup {
|
||||
return centerBlockId;
|
||||
}
|
||||
|
||||
public boolean getShouldConsumeCenterBlock() {
|
||||
return shouldConsumeCenterBlock;
|
||||
}
|
||||
|
||||
public RitualPattern getPattern(int index) {
|
||||
return patterns.get(index);
|
||||
}
|
||||
@@ -40,7 +46,11 @@ public class RitualSetup {
|
||||
return patterns;
|
||||
}
|
||||
|
||||
public String getSacrificeItemId(int index) {
|
||||
return sacrificeItemIds.get(index);
|
||||
public List<RitualSacrifice> getSacrifices() {
|
||||
return sacrifices;
|
||||
}
|
||||
|
||||
public RitualSacrifice getSacrificeItemId(int index) {
|
||||
return sacrifices.get(index);
|
||||
}
|
||||
}
|
||||
@@ -2,6 +2,6 @@ package dev.hytalemodding.definitions;
|
||||
|
||||
public enum RitualTypes {
|
||||
NONE,
|
||||
SKELETON_ARMY,
|
||||
SKELETON,
|
||||
YEDI
|
||||
}
|
||||
@@ -6,8 +6,8 @@ import com.hypixel.hytale.component.CommandBuffer;
|
||||
import com.hypixel.hytale.component.Store;
|
||||
import com.hypixel.hytale.component.query.Query;
|
||||
import com.hypixel.hytale.component.system.EntityEventSystem;
|
||||
import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType;
|
||||
import com.hypixel.hytale.server.core.event.events.ecs.BreakBlockEvent;
|
||||
import com.hypixel.hytale.server.core.inventory.ItemStack;
|
||||
import com.hypixel.hytale.server.core.universe.world.World;
|
||||
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
|
||||
import dev.hytalemodding.RitualSpawner;
|
||||
@@ -28,14 +28,14 @@ public class RitualBreakBlockEvent extends EntityEventSystem<EntityStore, BreakB
|
||||
@NonNullDecl Store<EntityStore> store,
|
||||
@NonNullDecl CommandBuffer<EntityStore> commandBuffer,
|
||||
@NonNullDecl BreakBlockEvent breakBlockEvent) {
|
||||
ItemStack itemHolding = breakBlockEvent.getItemInHand();
|
||||
String itemId = "Empty";
|
||||
if(itemHolding != null) {
|
||||
itemId = itemHolding.getItemId();
|
||||
}
|
||||
Vector3i blockPosition = breakBlockEvent.getTargetBlock();
|
||||
World world = store.getExternalData().getWorld();
|
||||
ritualSpawner.blockChangeEvent(itemId, blockPosition, world);
|
||||
Vector3i blockPosition = breakBlockEvent.getTargetBlock();
|
||||
BlockType blockType = world.getBlockType(blockPosition);
|
||||
String blockId = "Empty";
|
||||
if(blockType != null) {
|
||||
blockId = blockType.getId();
|
||||
}
|
||||
ritualSpawner.blockChangeEvent(blockId, blockPosition, world, false);
|
||||
}
|
||||
|
||||
@NullableDecl
|
||||
|
||||
@@ -31,7 +31,7 @@ public class RitualDropItemEvent extends EntityEventSystem<EntityStore, DropItem
|
||||
assert transform != null;
|
||||
Vector3d targetPosition = transform.getPosition();
|
||||
World world = store.getExternalData().getWorld();
|
||||
ritualSpawner.sacrificeDropEvent(itemId, targetPosition, world);
|
||||
ritualSpawner.sacrificeDropEvent(itemId, targetPosition, world, store, archetypeChunk.getReferenceTo(index));
|
||||
}
|
||||
|
||||
@NullableDecl
|
||||
|
||||
@@ -28,14 +28,14 @@ public class RitualPlaceBlockEvent extends EntityEventSystem<EntityStore, PlaceB
|
||||
@NonNullDecl Store<EntityStore> store,
|
||||
@NonNullDecl CommandBuffer<EntityStore> commandBuffer,
|
||||
@NonNullDecl PlaceBlockEvent placeBlockEvent) {
|
||||
ItemStack itemHolding = placeBlockEvent.getItemInHand();
|
||||
String itemId = "Empty";
|
||||
if(itemHolding != null) {
|
||||
itemId = itemHolding.getItemId();
|
||||
}
|
||||
Vector3i targetPosition = placeBlockEvent.getTargetBlock();
|
||||
World world = store.getExternalData().getWorld();
|
||||
ritualSpawner.blockChangeEvent(itemId, targetPosition, world);
|
||||
Vector3i targetPosition = placeBlockEvent.getTargetBlock();
|
||||
ItemStack itemHolding = placeBlockEvent.getItemInHand();
|
||||
String blockId = "Empty";
|
||||
if(itemHolding != null) {
|
||||
blockId = itemHolding.getItemId();
|
||||
}
|
||||
ritualSpawner.blockChangeEvent(blockId, targetPosition, world, true);
|
||||
}
|
||||
|
||||
@NullableDecl
|
||||
|
||||
Reference in new issue
Block a user