commiting Source folder. Got forgotten in previous commits
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "Widgets/SWindow.h"
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#include "DesktopPlatformModule.h"
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#include "ImporterPanelSettings.h"
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#include "CoreMinimal.h"
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DECLARE_LOG_CATEGORY_EXTERN(GaeaWindow, Log, All);
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/*-----------------------------------------------------------------------------
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Material Creator Window Class
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-----------------------------------------------------------------------------*/
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class GAEAUETOOLSEDITOR_API SMCWindow : public SWindow
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{
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public:
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SMCWindow();
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~SMCWindow();
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SLATE_BEGIN_ARGS(SMCWindow)
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{
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Title(FText::GetEmpty());
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ClientSize(FVector2d(800,600));
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SizingRule(ESizingRule::UserSized);
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}
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SLATE_ARGUMENT(FText, Title);
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SLATE_ARGUMENT(FVector2D, ClientSize);
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SLATE_ARGUMENT(ESizingRule, SizingRule);
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SLATE_END_ARGS()
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};
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/*-----------------------------------------------------------------------------
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Import Window Class
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-----------------------------------------------------------------------------*/
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class GAEAUETOOLSEDITOR_API SGaeaImportWindow : public SWindow
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{
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public:
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SGaeaImportWindow();
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~SGaeaImportWindow();
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SLATE_BEGIN_ARGS(SGaeaImportWindow)
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{
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Title(FText::GetEmpty());
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ClientSize(FVector2d(800,600));
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SizingRule(ESizingRule::UserSized);
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}
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SLATE_ARGUMENT(FText, Title);
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SLATE_ARGUMENT(FVector2D, ClientSize);
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SLATE_ARGUMENT(ESizingRule, SizingRule);
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SLATE_END_ARGS()
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void Construct(const FArguments& InArgs);
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void CreateDetailsView();
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private:
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UImporterPanelSettings* ImporterSettings = nullptr;
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TSharedPtr<class IDetailsView> PropertyWidget;
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FReply OnImportClicked() const;
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FReply OnCreateLandscapeClicked();
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};
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