Files
lostPlanet/Plugins/Gaea2Unreal-main/Source/GaeaUEToolsEditor/Public/GaeaEditorStyle.h

28 lines
528 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "Styling/SlateStyle.h"
DECLARE_LOG_CATEGORY_EXTERN(GaeaEditorStyle, Log, All);
class FGaeaEditorStyle final
{
public:
static void Initialize();
static void Shutdown();
static ISlateStyle& Get()
{
return *StyleSet.Get();
}
static FName GetStyleSetName();
private:
static FString RootToPluginContentDir(const FString& RelativePath, const TCHAR* Extension);
static TUniquePtr<FSlateStyleSet> StyleSet;
};